Day: September 24, 2022

Homeworld, uma história de um GameDev

Um história na primeira pessoa em como surgiu o jogo Homeworld :)

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Livros acerca de videojogos

Não conhecia, mas encontrei este portal que permite comprar livros acerca de videojogos :) Podemos até nem comprar mas é um excelente local para fazer pesquisas!

+infos(oficial): https://www.thevideogamelibrary.org/

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Fabiano Naspolini o GameDev

Do Brasil por vezes surgem um vídeos interessantes acerca do desenvolvimento de videojogos. Um desses autores que eu de vez em quando vou vendo as coisas que ele faz é o Fabiano Naspolini. Ele tem um canal de nome Fábrica de Jogos que permite assistir no youtube o mais diversificado tipo de vídeos relacionados com o desenvolvimento de videojogos. Ele também uns cursos online sobre alguns temas (gostava de assistir a um deles, contudo os vídeos estão numa plataforma dele e tenho sempre algum receio que um dia destes a plataforma seja desligada e fico sem aceder!!)

+infos(oficial): LINK

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Oferta de trabalho (remota)

A Fortis Games tem duas propostas de trabalho remoto em Portugal:
“About The Role Game Designer
You’ll be a key part of a prototyping team exploring new innovative design spaces working on next-generation games as a service.
Share learnings with the broader product team and contribute to the overall development of our product strategy and portfolio of games.
(…)
What You’ll Need To Be Successful
An understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles.
Great sense for game balance, progression, and pacing and an exceptional attention to detail.
Enthusiasm for solving tough problems and strong critical thinking skills.
Ability to synthesize feedback from team members and rapidly iterate on designs.
A natural curiosity and eagerness to learn – we believe this is essential to our ability to stay ahead of the market and value this over years of experience.
We expect all team members to be students of their craft and the game spaces they’re working in.
You should be educated on the latest trends and have a strong perspective on how they relate to our current and future projects regardless of your title or role.

About The Role Game Designer, Content
Create a set of well balanced, exciting content for an innovative free to play game and support the game through its development stages. Work with existing systems to develop meaningful play scenarios that explore strategic depth in accordance with the concept vision. Help develop new systems and features that achieve fun, engaging and competitive gameplay. Become a strong, foundational designer in a distributed, remote first, diverse development team.
(…)
What You Will Need To Be Successful
Working knowledge of Unity
Experience in using spreadsheets
Experience with working remote and very good communication skills
Keen interest in games as a service and their workings
Understanding of the systems that drive progression in games

+infos(oficial): LINK

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Oferta de trabalho (em Gaia)

A empresa Saber Porto está a procura de um Senior ART para a construção de veículos 3D :)

+infos(oficial): https://saber.games/

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