Month: October 2022

Oferta de trabalho (em Gaia)

Oferta de trabalho na Saber Porto, com o titulo de “C++ software engineer with UNREAL“. Da proposta consta:
“Responsibilities:
Participate to the project development on the engine, editor and tools programming side
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole
Communicate with the teams that use the technology in order to understand their requirements and to define the implementation and improvement needs
Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline

Qualifications:
Good knowledge of C++ programming.
Identify development needs in our industry
Knowledge about the internal tools used in the video game production pipeline”

+infos(oficial): https://saber.games/

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Oferta de trabalho (em Lisboa)

A empresa MiniClip, escritório em Portugal procura um “Senior Game Designer“. Da proposta consta:
Your Primary Responsibilities Will Include
Work with the team to design and craft gameplay experiences and game features that deliver strong player engagement, virality, retention, and monetisation.
Work with the team to create and craft game content to delight players, and devise & balance meta-game economies to maximise game performance.
Write, review and give feedback on game/feature design documents, builds, and game roadmap plans.
Participate as a key member of the product team across the product life-cycle, working on new titles, games in production, and live titles, proposing high-impact updates to our existing portfolio of games.
Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying in the cutting edge of the mobile gaming industry.
Collaborate with other designers to improve overall output, and support the team in growing & developing their design capabilities.
Assist with reviewing, scheduling & prioritising design team workload.

Skills & Experience
We are looking for a social, hard-working person who enjoys working in a team, and is passionate about games, and mobile free-to-play. The ideal candidate will be articulate, proactive & energetic, with the following attributes
Significant experience designing successful free-to-play published titles, preferably on mobile.
Experience across the product life cycle, from prototyping, through production, to updating a live free-to-play game.
Strong knowledge of the mobile & social game space, with exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
Highly numerate, with experience designing virtual currencies and managing in-game economies.
Experience with reviewing game analytics, designing AB tests, and producing insights based on data to make better informed design decisions.
Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
Mature judgment, able to balance between innovation and setting reasonable goals.
Collaborative & effective communicator, with an ability to work with multinational teams, with a variety of cultural backgrounds.
A hard worker, with drive, initiative, and ability to self-manage effectively.
Highly organised, with a track-record of guiding & advising others (some management experience is ideal).
Ability to compromise and prioritise appropriately to deliver to tight deadlines.”

+infos(oficial): LINK

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GAME DEV CAMP 2022

O Game Dev Camp 2002 vai decorrer nos próximos dias 18 e 19 de novembro em parceria com a Lisboa Games Week. Vai ter uma série de painéis e palestras a decorrer no auditório da LGW.

Neste espaço vai também surgir o Spotlight Magazine e os Spotlight Awards.
A  Spotlight Magazine é um catálogo da indústria portuguesa, onde estas podem mostrar os seus trabalhos, quere sejam estúdios independentes ou empresas nacionais. As inscrições estão disponíveis até ao dia 23 de outubro. E os Spotlight Awards pretendem dar créditos a nossa industria.
Os Spotlight Awards têm as seguintes categorias:
Jogo do ano
Estúdio do ano
Desenvolvedor do ano
Revelação do ano
Impacto na comunidade
Melhor jogo de estudante

+infos(oficial): https://gamedevlisbon.com/

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Oferta de trabalho (na Madeira, remoto)

Econtrei esta proposta de trabalho:
“UNREAL DEVELOPER
Função: Developer Júnior
Local: Remoto / Ilha da Madeira
Descrição: Como Unreal Developer na Dimmersions, vais participar em vários projetos nos quais poderás explorar VR, AR, desenvolvimento de jogos ou desenvolvimento de apps, ao mesmo tempo em que precisas de ser extremamente criativo para encontrar novas maneiras de construir (ou otimizar) coisas que não foram feitas antes. Como trabalhamos com muito hardware e software beta (ou às vezes APIs alfa que mudam semanalmente), significa seres capaz de admitir que não sabemos nada e estar sempre aberto a aprender e explorar maneiras novas ou antigas de obter resultados. A gama dos nossos produtos atuais vai desde as tradicionais Indústrias B2B como Imobiliária, Saúde ou Cultura até ao nosso Projeto Metaverso B2C Madalia.World, o 1º Mundo Virtual a ser reconhecido por um Governo. Portanto, se a possibilidade de desenvolver uma ampla gama de soluções para pessoas e use cases muito diferentes te atrai e se desejas fazer parte de uma empresa que que muda o mundo, este pode ser exatamente o lugar para ti.
Requisitos: Experiência no desenvolvimento de projetos em Unreal Engine 4.27 ou 5 que incluam ambientes mistos de sistemas C++, scripts e Blueprints. Conhecimento de desenvolvimento de jogos, melhores práticas de VR e AR, Oculus SDK, Open World Optimization, Niagara, Lumen ou Nanite são muito apreciados. Ter experiência além do desenvolvimento (qualquer tipo de experiência na verdade) também é de grande importância para nós, pois todos nós da Dimmersions temos origens muito únicas e acreditamos que isso nos dá perspetivas únicas na construção do Futuro.
Para te candidatares, envia o teu currículo e uma carta de apresentação explicando por que és a pessoa certa para a posição, para o e-mail info@dimmersions.com. E terás sempre uma resposta.
Vê no link o trailer de Madalia https://www.youtube.com/watch?v=yEk6fjYyc3I ”

+infos(oficial): https://www.dimmersions.com/

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Humble Software Bundle: Unity Tools Bundle e mais..

Uma campanha para se ter acesso a alguns cursos e também a alguns assets. Do texto de apresentação consta: “Want to create your own game in Unity or turn your development passion into your profession? Pick up this bundle featuring 100+ hours of online courses from GameDev.tv! Get a complete education in coding 2D and 3D games in Unity using C#, and build your own multiplayer game using Mirror. Discover how to create and publish mobile games, and explore essential dev techniques for a variety of genres”

da lista surge:
Unity Turn Based Strategy Course
Unity 3rd Person Combat & Traversal Course
Complete C# Unity Game Developer 2D Course
Programming Design Patterns For Unity Course
Unity Visual Scripting Course
Unity Multiplayer Online Course | Intermediate C# Coding & Networking Using Mirror
Complete C# Unity Game Developer 3D Course
Unity Mobile C# Developer Course
Data Oriented Tech Stack (DOTs) & ECS in Unity Introduction Course
Skill Builder Season 2
Elven Village Music Pack
Cube Village Asset Pack
How To Get A Job In The Video Game Industry Course
Skill Builder Season 1

+infos(oficial): LINK

Neste momento está também a decorrer uma campanha relacionada com livros de Game Design, e lista contem:
Dungeons and Desktops: The History of Computer Role-Playing Games 2e Second Edition
White Space Is Not Your Enemy: A Beginner’s Guide to Communicating Visually Through Graphic, Web & Multimedia Design Third Edition
Game Design: From Blue Sky to Green Light
Better Game Characters by Design: A Psychological Approach
Honoring the Code: Conversations with Great Game Designers
Game Design Theory: A New Philosophy for Understanding Games
Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition Second Edition
Designing the User Experience of Game Development Tools
Virtual World Design
Extending Virtual Worlds: Advanced Design for Virtual Environments
Game Design Deep Dive: Platformers
20 Essential Games to Study
Reverse Design: Chrono Trigger
Reverse Design: Final Fantasy VII
Reverse Design: Final Fantasy VI
Reverse Design: Super Mario World
Reverse Design: Half-Life
Game Audio Programming 3: Principles and Practices
The Craft and Science of Game Design: A Video Game Designer’s Manual
Narrative Design: The Craft of Writing for Games
Games as Texts: A Practical Application of Textual Analysis to Games
The Pyramid of Game Design: Designing, Producing and Launching Service Games
Professional Techniques for Video Game Writing
Write Your Way into Animation and Games: Create a Writing Career in Animation and Games

+infos(oficial): LINK

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