Category: Videojogos

Workshop de Godot (no Porto)

“O NCGM convida-te a participar no workshop a realizar-se dia 28 de Fevereiro às 15h na sala … na FEUP.
Neste workshop, direcionado para iniciantes em Godot, iremos criar em conjunto um jogo! Pelo que irás explorar todo o processo para a criação de um pequeno jogo desde programação, VFX e UI.
O objetivo deste workshop é ganhares bases para te orientares sozinho com o software.
Inscrições abertas até dia 27 de Fevereiro.”

+infos(oficial): https://linktr.ee/ncgm

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GameMaker grátis até ser um projeto comercial

Tenho uma relação estranha com o motor GameMaker, o meu primeiro contacto foi quando no site humblebundle.com surgiu um pack em que este motor ficava com uma licença bem simpática. Contudo e após a campanha no humblebundle terminar sai uma nova versão do GameMaker, com uma interface e mecanismos novos, o que implicou que quem como eu comprou a licença anterior foi forçado a comprar uma nova para poder usar a nova versão..

Ainda assim, o GameMaker foi comprado pela malta do Browser Opera e uma das decisões foi mesmo a a de libertar este software para qualquer pessoa usar. O limite é o produto final não ser comercial nem ter como destino as consolas. E para quem quer continuar a usar basta pagar uma única vez 99 dólares.

+infos(oficial): LINK

 

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Uma palestra de Casey O’Donnell

Uma palestra interessante sobre Making Games Differently

+infos(video): LINK

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Aprender Godot..

Para quem, como eu, que anda a adiar para aprender a usar Godot, fica aqui um video tutorial pelo Heartbeast, em que explica o desenvolvimento de um Space Shooter nesta plataforma.

+infos(oficial): LINK

E também encontrei este web site que é um repositório de ferramentas para trabalhar com o Godot e existe também uma comunidade :)

+infos(oficial): https://chickensoft.games/

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O ano de 2023 em números, diz a GamesIndustry.biz

O site GamesIndustry.biz publicou recentemente os seus números relativos ao ano de 2023 e produziu um infográfico todo catita para mostrar esses números:

o que se destaca aqui é aumento de receitas relacionado com a venda de videojogos, que jogos como Call of Duty, Diablo, Mortal Kombat, Madden NFL, continuam a ser best sellers nos Estados Unidos, e que até o Brazil aparece nos top5 dos países que mais downloads de videojogos fazem. Também é dada relevância ao aparecimento dos videojogos nas redes sociais.

+infos(oficial): LINK

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Humble Software Bundle (campanha)

Uma campanha interessante com vários cursos/recursos sobre programação, IA e ajudas no desenvolvimento de videojogos, “The Complete Learn to Code Bundle“:
“Interested in learning about the intersection of game development and the rapidly advancing technologies driving AI? This bundle of video courses from Mammoth Interactive will get you up to speed! Learn how to implement, manage, and optimize large language models like GPT with the cutting edge toolkit Ollama. Drill down on the basics of popular game engines like Unity, Unreal, and Godot, hone your programming skills in languages like JavaScript and Python, and much more!.”
Da lista surge:
Unreal 5.0 C++ Developer Course
Comprehensive Guide to Local Large Language Models with Ollama – Complete Toolkit (First-Time Exclusive Humble Bundle Release)
Modern Unity AI Bundle with Muse, Stable Diffusion, and CivitAI (First-Time Exclusive Humble Bundle Release)
Unreal Engine 5 AI Development with GPT, Lumen and Nanite (First-Time Exclusive Humble Bundle Release)
OpenAI Vision AI Image Generation – The Complete Bundle (First-Time Exclusive Humble Bundle Release)
Advanced Video Analysis and AI Python App Development with OpenAI Vision (First-Time Exclusive Humble Bundle Release)
Cybersecurity Mastery – Total Data Protection and Advanced Encryption Techniques
Linux Fundamentals for Ethical Hacking – The Complete Journey
The Definitive Beginners Guide to Prompt Engineering with ChatGPT
Midjourney AI Image Generation Mastery – From Beginner to Expert
Automated Game Development in UE5 with ChatGPT – A Comprehensive Bundle
Mastering Business Automation with ChatGPT Prompt Engineering
Creating Dynamic NPC Game Conversations with ChatGPT in UE5 – End-to-End Guide
Build a ChatGPT Clone with Python Custom UI – From Scratch to Advanced
ChatGPT Prompt Engineering for Sales – The Ultimate Masterclass
Build a Screenshot to Code OpenAI Python App – Step-by-Step Mastery
Ultimate Cybersecurity Incident Response and Threat Hunting Bundle
The Complete Advanced ReactJS Web Developer Masterclass
Build a ChatGPT Chrome Extension with Python – Full Development Bundle
Comprehensive Guide to Building AI Web Apps with ChatGPT and Python
Edit and Retouch Images with Discord Midjourney AI – Full Bundle
Build Vector Art with Midjourney Artificial Intelligence – Comprehensive Techniques
Multiplayer Game Development in Unreal Engine 5 – The Complete Bundle
Build Online Store with ReactJS FullStack Web Development – End-to-End Mastery
ChatGPT Automated Web Development Guide – Complete Bundle
Unreal Engine 5 Real Time Strategy Game Development – Comprehensive Guide
GDScript Programming in Godot 4 For Everyone – Full Bundle
Multiplayer Programming in Godot 4 in 3D Platformer – Complete Training
Build RPG in Godot 4 – Full Bundle From Beginner to Advanced
Build a Survival Game in Godot 4 – Comprehensive Development Guide
Build Machine Learning Models and Neural Networks – Total Mastery Bundle
JavaScript for Beginner to Advanced – The Complete Journey
ChatGPT Prompts and Best Practices for Python Coders – Complete Guide
Web Design with Advanced CSS – Comprehensive Mastery
Build Websites with JavaScript and Tailwind CSS – The Ultimate Guide
Python Data Science Fundamentals – Comprehensive Bundle
Beginners Game Development in Unreal Engine 5 – Comprehensive Introduction
Unity DOTS ECS Game Development – Complete Beginners Series
Introduction to Machine Learning and Python Data Science – Total Overview
Unity Game Development for Absolute Beginners and All Ages – Full Bundle
Godot Game Development for Absolute Beginners and All Ages – Complete Series
Web Development Fundamentals with HTML, CSS, and Bootstrap – Complete Guide
Python Programming Fundamentals – The Ultimate Learning Path
+infos(oficial): LINK


Uma campanha com cursos/aprendizagens com o Unreal engine, “Make Your own Games in Unreal Engine 5“:
“Learn to harness the power of Unreal Engine and bring your game ideas to life with this bundle of video courses and assets from GameDev.tv! Start concepting in record time with a comprehensive course on Blueprint, Unreal Engine’s intuitive visual scripting system. Jump into the deep end and learn how to get the most out of the engine with a course on C++ programming fundamentals. Apply the skills you acquire with courses focused on FPS and action adventure games, and boost the fidelity of your creations with a stockpile of assets and royalty-free music!.”
Da lista surge:
Unreal 5.0 C++ Developer Course
Unreal Engine 5 C++ Multiplayer: Make Your Own Co-Op Game
Unreal Engine 5 Blueprints First Person Shooter (FPS) Course
Unreal Engine Blueprint Game Developer Course
Unreal Engine 5: Action Adventure Game Development Course
City & Streets: Unreal Engine Decal Pack
Signage & Postings: Unreal Engine Decal Pack
General Sci-Fi: Unreal Engine Decal Pack
FPS Music Asset Pack
C++ Fundamentals Course
Unreal Engine Cinematic Creator Course
Sci-Fi Atmospheric Music Asset Pack
Unreal Material Pack #1
Unreal Engine 5 Environment Design Course
+infos(oficial): LINK


Mais uma campanha que desta vez tem assets para o Unreal engine, “The Unreal Engine, Space && Sci-Fi Mastery Kit“:
“Bring the majesty of the cosmos to your Unreal Engine project with Arghanion’s Puzzle Box! This bundle of stunning assets will help you implement all manner of awe-inspiring outer space phenomena into your project. At your disposal are the tools to craft rich asteroid fields and mesmerizing nebulas, generate space stations, planets, and colossal Dyson spheres, and even ready-to-use Unreal Engine blueprints to build functioning space ships.”
Da lista surge:
Cosmic Forge Volumetric Nebulas
Cosmic Forge Planet Collapse
Cosmic Forge Planet Destruction
Cosmic Forge Space Station
Cosmic Forge Advanced Volumetric Black Hole
Cosmic Forge Sun Harvest
Cosmic Forge Procedural Planet Worlds
Cosmic Forge Nebula Generator
Cosmic Forge Skybox Collection
Cosmic Forge Asteroid Field
Cosmic Forge Black Hole Dynamics
Cosmic Forge Space Scene Essentials

+infos(oficial): LINK

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inVideogames Summit Lisboa

O evento “inVideogames Summit Lisboa” tem como texto de apresentação o seguinte:
“Get ready to immerse yourself in a unique experience at inVideogames Summit! We invite you to discover how video games and extended reality are revolutionizing the way we think and live.
In this exceptional event, we will explore the most innovative and cutting-edge ideas about the transformative power of video games and extended reality in our lives. We will break mental barriers, transform limiting beliefs, and develop valuable skills that will translate into significant emotional well-being.
Did you know that video games can educate in values? You’ll be amazed to see how these fascinating tools can convey inspiring messages and fundamental teachings to build a better society.
At inVideogames Summit, we will challenge your perception of what is possible. You will discover that these technologies go beyond entertainment and become allies in improving our lives.
Don’t miss this unique opportunity to be part of a passionate and diverse community. You’ll meet players, innovators, and creatives eager to expand their horizons and explore new limits.”

Este evento vai decorrer em Lisboa em janeiro e tem entrada gratuita.

+infos(oficial): LINK

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GamiBerica’23, iberian games summit

Vai decorrer no Porto na Exponor o evento “GamiBerica’23” que vai permitir a que profissionais, formadores, indies.. que desenvolvem videojogos venham ouvir e conversar sobre o estado da industria relacionada com o desenvolvimento de videojogos. O evento é gratuito mas é necessário fazer a inscrição.

+infos(oficial): https://gamiberica.org/

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Uma comunidade online ( godot )

Encontrei um website/comunidade acerca do motor Godot que tem por objetivo a partilha de conhecimento. Uma primeira etapa são vários vídeos e recursos em como usar o Godot. Existe uma versão “paga” da comunidade que vai permitir acesso a conteudos mais específicos.

+infos(oficial): https://quiver.dev/

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Humble Software Bundle (campanha)

the best synty #1 remix – game dev assets

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros de recursos para ajudar no desenvolvimento de videojogos:
“Prepare to embark on a game development journey like no other with this bundle from Synty Studios, a leading asset publisher creating 3D low poly art game development assets for Unity and Unreal. Synty creates asset packs that share cohesive art styles, allowing you to mix and match modular 3D models to create the game of your dreams. Their packs also come compete with demo scenes to help get you started. Whether you’re a beginner or seasoned developer, this bundle can help elevate your projects and bring your game to life.”

da lista consta:
647 Horrifying Asset – Modular Mansion Set
Hundreds of Futuristic City Assets and Characters
Modular Viking Village Set – Characters Included
Wiki Wild Wild Western Themed Asset Pack
The Last Samurai Pack You’ll Need! – 245 Assets
Play Cops and Robbers – 251 Bank Robbery Assets
Mobile-Ready Characters and Animations
793 Assets for Zombie Apocalypse Survival Games
Dungeon Props and Pre-Built Rooms and Levels
$10 Off any Synty Assets on Synty Store
Knights, Swords, Castles and More! 204 Assets
Low Poly Buildings, Cars, Characters and more!
Build Out Your Base with Weapons, Props & More
Mobile-Ready Assets – Demo scene Included
3D Low Poly Assets for Adventure Games
Greybox & Build Out Your Demo Scene
Mobile-Ready Town – Demo Scene Included
Premium Loot Box – Fantasy POLYGON Chest

+infos(oficial): LINK

Audio Odyssey

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros de áudio para usar onde for necessário:
“Get all the audio you’ll ever need for your games, films, and other creative projects with this jam-packed bundle of royalty-free music and sound FX! Regardless of the vibe you’re trying to weave, you’ll be covered when it comes to music, with dedicated packs that span themes and genres—from fantasy, horror, and sci-fi, to ambient, classical, and chiptunes. Get ready to paint soundscapes with sound FX including creature sounds, combat clanks, futuristic beeps and chirps, and much more.”

da lista consta:
Unplugged Music Pack
Horror Music Pack
Ambient Music Pack Vol 2
Chiptune Music Pack Vol 2
Fantasy Music Pack Vol 2
Ambient Music Pack Vol 3
Metal Music Pack Vol 2
Unplugged Music Pack Vol 2
Electronic Music Pack Vol 3
Horror Music Pack Vol 2
Hollywood Action Sound FX Pack
Horror & Suspense Sound FX Pack
Motion & Impacts Sound FX Pack
Retro Gaming Sound FX Pack
Monsters & Creatures Sound FX Pack
Computers & Machinery Sound FX Pack
Godot Audio Plugin
Metal Music Pack
Fantasy Music Pack
Chiptune Music Pack
Electronic Music Pack Vol 2
Hip Hop Music Pack
Medieval Fantasy Sound FX Pack
Jingles Sound FX Pack
Unity Audio Plugin
Unreal Audio Plugin
Orchestral Rock Music Pack
Ambient Music Pack
Electronic Music Pack
Classical Music Pack
Japanese Music Pack
Science Fiction Sound FX Pack
UI & Menus Sound FX Pack

+infos(oficial): LINK

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Art & Play (em Pombal)

Vai decorrer em Pombal o evento “Art & Play” onde vai haver espaço para conversar e desenvolver uma espécie de videojogo :)

O evento é aberto e gratuito a todos, e existem ajudas nas deslocações.

+infos(oficial registo): LINK

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game dev, jogos do género RPG

Existem no mercado alguns motores de videojogos que facilitam muito a quem quer começar, nomeadamente no género de RPG ou similares. Neste caso e para arquivo, pois não é o meu género de videojogos, fica a referência a dois motores:

Ren’Py (gratuito) – https://www.renpy.org/

RPG Maker paper (gratuito) – https://rpg-paper-maker.com/

RPG maker (trial/pago) – https://www.rpgmakerweb.com/

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Defold: uma game engine

É normal as empresas não quererem ficar dependentes de outras empresas através da aquisição ou uso de software de terceiros. É o caso deste game engine Defold que tem como empresa impulsionadora a Melsoft.

Apesar dessa situação eles libertaram o software e é open source.. a experimentar um dia destes.

+infos(oficial): https://defold.com/

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Humble Software Bundle (campanha)

Zenva the Complete Godot Software Bundle Encore

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários cursos para o Godot:
“Master Godot—the lightweight, fast, and free game engine behind hits like Sonic Colors: Ultimate. Whether you want to use the brand new version 4 or the battle-tested version 3, these courses will get you building platformers, RPGs, first-person shooters, city-builders, strategy games, and more—no prior experience required!”

da lista consta:
Godot 3 Game Development for Beginners
Godot 4 Mini-Projects
Create a 2D Platformer with Godot 4
Develop a 3D Platformer with Godot 4
Build a Micro Turn-Based RPG with Godot 4
Real-Time Strategy Game with Godot 4
Intro to Game Design
Level Design for Beginners
Intro to Rigging Models in Blender
Intro to 3D Modeling with Blender
Intro to Pixel Art with Photoshop
Build a First-Person Shooter with Godot 3
Construct a Strategy Game with Godot 3
Create a 2D RPG with Godot 3
Develop a 3D Action RPG with Godot 3
Explore Micro-Survival Games with Godot 4
Create AI NPCs with Godot 4 and ChatGPT
UI/UX for Game Design
Intro to the Game Development Industry
Intro to Godot 4 Game Development

+infos(oficial): LINK

Learn Unity Game development Bundle 2023

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários cursos para o Unity:
“Learn to create games with Unity with these online courses from GameDev.tv—including multiple courses being made available for the first time exclusively through Humble Bundle! This comprehensive curriculum covers core skills and advanced concepts for the powerful and popular development platform, and includes assets to help create your game projects. Find out how to make a 2D RPG combat system, VR experience, or turn-based strategy game. Get trained up on visual scripting, multiplayer, network coding, and more.”

da lista consta:
Unity Multiplayer Coding & Networking NGO
Unity 2D RPG: Complete Combat System Course
Unity VR/XR Developer Course
Unity Turn Based Strategy Course
Complete C# Unity Game Developer 2D Course
Unity Arcane Accessories 3D Asset Pack
Unity Dungeon Expedition Essentials 3D Asset Pack
Unity Visual Scripting Course
Unity Game Feel Course
Programming Design Patterns For Unity Course
Unity 3D Dungeon Tileset & Asset Pack

+infos(oficial): LINK

Game Dev Royalty Free Mega Bundle Music Bundle

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros de audio:
“Craft the soundtrack to your quests, the beats to your battles, and the perfect audio backdrop for your game world with this epic bundle of royalty-free music! This massive bundle features 50 music packs suited for a wide variety of game genres and styles, whether you’re creating an epic fantasy RPG, high-seas pirate adventure, hi-octane action game, or dark horror tale.”

da lista consta:
Beyond The Horizon (epic pirate and adventure music pack)
Cyber Vampire Killer (ambient action music pack)
Freakshow (dark music pack)
Lunacy (dark music pack)
Midnight Worship( horror music pack)
Pandemic (investigation and action music pack)
Paranormal Evening (horror music pack)
Shadows Guild Part 2 (epic and adventure music pack)
Spectre (horror music)
Starfield (space music pack)
The Arkives Chronicles 1 (dark ambient music pack)
Slaughter At The Lake (retro horror music pack)
Forgotten Realms (epic and adventure music pack)
Ethereal Chronicles – RPG Music Collection
Expedition Echoes RPG Music Collection
Galactic Odyssey – Sci-Fi Music Collection
Malevolent Orchestra – Action-RPG Music Collection
Glorious Venture – RPG Piano Music Collection
Brawler Combat Music Collection
RPG Music Bundle: Volume 2
Ultimate Ambient Music Bundle: Vol. 1
Ultimate Ambient Music Bundle: Vol. 2
Shadows Guild Part 3 (epic and adventure music pack)
The 29th Planet (heavy metal music pack)
Slasher (horror music pack)
Witchcraft (horror music pack)
Pixel (retro game music pack)
Dark Skies And Other Disasters (epic action music pack)
Underworld (adventure and epic music pack)
Epic Boss Battles Music Collection
Epic Boss Battles Music Collection 2
Epic Dungeons Mega Music Collection
Epic Dungeons Mega Music Collection 2
Doomed – Heavy Metal Music Collection
Heraldry – Medieval Combat Music Collection
Shooter Background Music Collection
Adventure Game Music Collection
Action RPG Combat Music Collection
Black Sails (epic pirate and adventure music pack)
Shadows Guild (epic and adventure music pack)
The Witching Hour (horror music pack)
Superheroes (epic action music pack)
Jotun (horror music pack)
Ambient Video Game Music – Sailing Ship in a Storm
Ambient Video Game Music – Sailing Ship in a Storm 2
Ambient Video Game Music – Zombie Apocalypse
Ambient Video Game Music – Zombie Apocalypse 2
Ambient Video Game Music – Hellscape
Ambient Video Game Music – Hellscape 2
Horror Game Music Collection

+infos(oficial): LINK

Fantasy and Sci Fi essentials for Unity

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros assets Sci Fi para motor da Unreal:
“Propel your Unity game project to new heights of visual fidelity with this massive sci-fi and fantasy asset bundle, crafted by some of the dev scene’s most esteemed content creation studios! You’ll get all the building blocks needed to craft impressive and immersive game worlds, including a vast catalog of sci-fi and fantasy creatures, high-end animation sets for all manner of entities monstrous to mundane, stunning environment packs, and much more.”

da lista consta:
Monsters Full Pack vol 1
Ultimate Animation Collection
Animals Full Pack
Forest environment-Dynamic nature
Monster Sound FX pack 2
Village Interior Kit
Wizard Spells pack
Monster Bundle #8
Weapon and armor pack v 1
Fire & Smoke VFX
Complete Sci FI Gui
Horse Animset Pro
SCi Fi Weapons SFX vol 1
Path Painter 2
Sci Fi Characters Mega Pack vol 1
Lava Environment
Castle Valley Desert Environment
4K full fantasy GUI
HQ realistic explosions
MonsterBundle #2
Ice World
Melee Weapons SFX
Village Exterior Kit
Heroic Fantasy Creatures Full Pack vol 1
Landscapes Ground Pack
Elves
Landscape Grounds Pack Vol 2
Catacombs Crypts Interior Kit

+infos(oficial): LINK

Humble Software Bundle: WW2 military assets for Unreal

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros assets relacionados com a Segunda Grande Guerra, e para o motor da Unreal:
“Introduce a level of jaw-dropping authenticity to your Unreal Engine game project with this bundle of World War II–themed assets! Included in this package are game-ready models and blueprints for an assortment of weapons and vehicles, a variety of photorealistic environment packages, and more. You’ll get access to 18 jam-packed asset collections that you can implement immediately into your project.”

da lista consta:
Abandoned Russian Buildings
Outpost and Bunker Environment
1940s Abandoned Modular Office
FPS Weapon – Myer1919
FPS Weapon – Ster-550
FPS Weapon – Web-44
FPS Weapon – Bren LMG
FPS Weapon – MAS-44
IS2 – WW2 Tank – Advanced Blueprint Controller
Tiger 2 – WW2 Tank – Advanced Blueprint Controller
M1A1 – WW2 Submachine Gun
FPS Weapon – Mosin Nagant M1891 – WW2 Sniper Rifle
M100 – Military Trailer
Panzer IV – WW2 Tank – Advanced Blueprint Controller
FPS Weapon – Owen Machine Gun
Military Radios
M8A1 – Military Trailer
Sherman M4A2 – WW2 Tank – Advanced Blueprint Controller

+infos(oficial): LINK

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Humble Software Bundle (campanha)

Humble Software Bundle: Spectacular Sounds & Marvelous Music

Mais uma campanha por parte da malta da Humble Bundle, desta vez vários ficheiros de áudio para usar onde se quiser:
“Looking to add some pro-level audio to your game, app, or video project? This bundle of expertly crafted audio assets has the sound effects, voices, ambient sounds, and background music you’ll need to bring a layer of aural polish to your creation. You’ll get the hum and whizz of arcane energy, the crisp flutter of a stack of bills, and weapons fire and melee clanks galore. Get 10,000+ SFX files and 20+ hours of music to cover every genre—even background tracks for your UI.”

da lista consta:
999 Sounds SFX Collection 1
Arcane Activations Magic Sound Library
Retro Game – Platform & Puzzle
Retro Game – Weapons & Fighting
Athletics & Sports SFX Library
Colossal Game Music Collection
Board Games Audio Toolkit
Activation UI HUD SFX
Infographic SFX
Exoplanets – Drones & Atmospheres
Hunter – Military Soldier Voice Pack
Alex – Hero Character Voice Pack
Ultimate Anime Combat Sounds Pack
Medieval Fantasy 2 SFX Pack
Medieval Fantasy 2 Ambience Pack
Epic Asian SFX Pack
Epic Asian Ambience Pack
Weather Sound Effects
Physics Object Interaction SFX
Real Guns Sound Pack
Horror Game Ambient Soundscapes Vol 3
Paranormal Ambient Soundscapes Vol 2
Futuristic Vehicle Engine Sounds
The Mint – Coins & Money
Dystopia Ambience & Drone
Videogame Music Collection
Casual App Positive Male Voice Announcer
Casual App Positive Female Voice Announcer
Combat Game Male Voice Announcer
Sci Fi Guns Sounds Pack
Retro RPG Sounds Bundle
Magic Spells Sound Pack
Magic Heal & Buffs Sounds Pack
Halloween SFX Pack
Puzzle SFX Pack
Card Sound Effects
Survival Sound Effects
Casino Slot Machine SFX
Robot Voices
Kitchen Sound Effects
Cassette
Epic Voice and Music Pack
Cute Fluffly Char Voice
Classic Workshop Tool Industry SFX
300 Futuristic SFX
33 Cool Background Music
200 Space Sound Effects
1000 Video Game Sound Effects
Water Sounds
Eating & Drinking Sound Effects

+infos(oficial): LINK

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Canal de vídeo: Fundamentally Games

“Fundamentally Games,
Fundamentally Games is dedicated to helping bring amazing, sustainable experiences for players. We have seen first hand what happens when you give players’ a reason to keep playing and investing in the games they love. We are driven by two things: Curiosity and Tenacity.

We love exploring everything about games and players, and have an insatiable desire to know why and how we can continuously improve. This is combined with a stubborn commitment to deliver and the grit to realise the best outcome given the available resources. These values give us the perfect mindset to deliver on our mission to help your team get more players, doing more things, more often, for longer.”

+infos(oficial): LINK

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Ofertas de trabalho (em maio)

Procura-se um Lead Mobile Game Designer (em Almada), em que:

What Does The Job Actually Involve?
Planning, managing and overseeing of hybridcasual game projects
Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
Support your team members on solving complex design, technical and implementation issues
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Your Hard Skills
Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
Knowledge of mobile free-to-play game monetisation techniques.
Ability to work creatively in a demanding team environment.
Experience managing a team
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

+infos(oficial): https://www.kwalee.com/jobvite

Procura-se um Art Director (em Gaia), em que:

Responsibilities
Collaborate with creative director to define the artistic vision for console, on-line, and multiplayer video game products.
Share, cultivate and promote the artistic vision throughout the team.
Inspire artists to create assets that will fulfil the creative vision of the project.
Guide and review art deliverables.
Coach and mentor art team members and ensure they reach the expected artistic quality.
Collaborate with the producers, and other key employees to review progress of the game and adjust the implementation of features to match the vision and scope as needed.
Contribute to the art pipeline definition.
Collaborate with producers to assist in art team staffing and reviewing and verifying production schedules.
Create a variety of features, assets, game concepts, and other materials to support production as needed.

Qualifications
Must have game development experience and an Art Director credit on a shipped AAA console title.
Experience developing open world or multi-player games is highly desired.
Understanding of VFX, lighting, world etc.
Proven ability to work in highly iterative environment, while delivering under deadlines and time constraints.
Ability to anticipate, prioritize, and organize work to meet objectives.
Ability to adapt to changing workflows and tools.
Passion and enthusiasm for video games.
Extensive knowledge of games in multiple genres across all platforms.

+infos(oficial): https://saber.games/

Procura-se um Junior Level Designer (em Lisboa), em que:

How you can have an impact in your position:
Create quality goals, workflows, and guides for all interior and exterior levels
Collaborate and build relationships with designers, writers, and partners
Plan and direct levels together with the content design team
Improve all mechanics used to create content, such as game pacing, difficulty curves, game flow, player progression, narrative aspects, etc.

We are looking for someone that has:
1 year of experience in the game industry working in a level design capacity
Experience with the Unreal Engine
An understanding of design processes including game design, level design, and content design
A positive attitude towards taking direction and constructive criticism
Self-motivation to collaborate and drive change in a studio environment
Ability to think critically while resolving complex issues

In addition, the perfect candidate has:
Bachelor’s degree
Experience working in survival games
Enjoys playing survival genre games
Familiarity with Dune and the Dune IP

+infos(oficial): LINK

Procura-se um Game UI Designer (remoto), em que:

We’re Looking For Someone Who
Has 3+ Years of experience (minimum) creating UI for games
Has experience in animating UI elements (motion design)
Has the ability to work in a diverse range of styles
Has knowledge of asset optimisation techniques

Skills To Bring The Thrills
Create interactive game buttons, icons, HUD elements
Create effective motion graphics that can delight the player
Create UI art from greybox to final production
Define the look and feel of user interfaces
Create finished UI assets and prepare them for integration
Proficiency Figma or other rapid prototyping tools (Sketch, Adobe CS, etc).
Can design for responsive web and mobile apps.

Bonus Points
Experience in integrating assets in game engines
Experience in casino games
Experience in animating special effects

+infos(oficial): https://www.rivalry.com/

Procura-se um Lead Mobile Game Designer – Hybridcasual (em Almada), em que:

What Does The Job Actually Involve?
Planning, managing and overseeing of hybridcasual game projects
Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
Support your team members on solving complex design, technical and implementation issues
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Your Hard Skills
Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
Knowledge of mobile free-to-play game monetisation techniques.
Ability to work creatively in a demanding team environment.
Experience managing a team
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.

We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

+infos(oficial): https://www.kwalee.com/current-openings/

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Ofertas de trabalho (em abril)

Procura-se um Senior Game Designer (em Lisboa), em que:

Requirements
What makes you a great candidate?
+3 years of design experience in F2P games
Ability to design and model the game’s economy and players’ progression
Experienced in optimization of live games based on usage data
Passion for mobile games
Interest in traditional tabletop board and card games is a plus

+infos(oficial): https://www.carry1st.com/

Procura-se um Game Designer (em Lisboa), em que:

Responsibilities
Create new ideas for games, quests, and challenges to engage and entertain our user base
Outline plots and storylines
Develop dynamic characters to engage users
Research/define rules to ensure viable game and quests economies
Develop user interface concepts and prototypes
Conduct customer interviews to gather feedback
Work closely with the development team to ensure the feasibility and implementation of new ideas

Qualifications
Three years of experience in Game design roles
Must be highly creative and have storytelling ability
Passion for video games
Knowledge of gaming trends
Previous experience developing games or game-like platforms for a wide range of gamers
Strong knowledge of game design principles, mechanics, and systems.
Understand current platforms’ technical limitations (web, ios, android)
Experience with UX design tools like Sketch, Adobe Creative Suite, or Figma.
Rapid Prototyping skills
Good English communication skills
Ability to run customer interview sessions
Think outside the box

Nice to have
Familiar with the Octalysis framework
Ability to deliver coded animated prototypes

+infos(oficial): https://gyde.one/

Procura-se um Game Graphic Designer/2D Artist (no Porto), em que:

What you will do
Create game-related art assets and concepts;
Work in all design-building stages of game development;
Evolve the creative process of the graphical design;
Follow graphical style, theme, and other visual requirements;
Keep and set high visual standards ensuring maximum commitment to the product;
Work with designers and developers, contributing ideas to projects to achieve the best results;
Improve processes and best practices.

What you need to have
Have an online portfolio;
Have a solid knowledge of Adobe Suite and 2D design;
Bring a creative mindset to make the product stand out;
Passion for creating the best online game experiences;
Have a user interface design interaction mindset once we create online environments;
Be smart and analytical about your work, always looking for the best ways to optimize it to evolve the product and the process;
Be able to estimate your own creative tasks during the planning process;
Be analytical, and take a lot of pride in your work;
Be fluent in Portuguese;
Have good verbal and written communication skills in English.

Bonus points if you…
Have experience designing assets for games;
Have knowledge of 3D;
Have knowledge of 3D software (Blender, Cinema 4D);
Have experience designing for multiple platforms and devices;
Have illustration and drawing skills.

+infos(oficial): https://darwininteractive.com/

Procura-se um Lead Game Designer (em Almada), em que:

What Does The Job Actually Involve?
Planning, managing and overseeing of hybridcasual game projects
Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
Support your team members on solving complex design, technical and implementation issues
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Your Hard Skills
Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
Knowledge of mobile free-to-play game monetisation techniques.
Ability to work creatively in a demanding team environment.
Experience managing a team
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

+infos(oficial): https://www.kwalee.com/current-openings/

Procura-se um Junior Level Designer (em Lisboa), em que:

We are looking for someone that has:
1 year of experience in the game industry working in a level design capacity
Experience with the Unreal Engine
An understanding of design processes including game design, level design, and content design
A positive attitude towards taking direction and constructive criticism
Self-motivation to collaborate and drive change in a studio environment
Ability to think critically while resolving complex issues

In addition, the perfect candidate has:
Bachelor’s degree
Experience working in survival games
Enjoys playing survival genre games
Familiarity with Dune and the Dune IP

+infos(oficial): https://jobs.funcom.com/

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1630 – The Thirty Years’ War (um videojogo RTS)

Está a decorrer uma campanha para apoiar o desenvolvimento de um videojogo do género RTS, com o titulo “1630 – The Thirty Years’ War”

Este videojogo pretende retratar o episódio da guerra dos trezes anos que decorreu e 1630 e que opôs a Confederação Prussiana, aliada à Coroa do Reino da Polônia, e a Estado da Ordem Teutônica (wikipédia). O jogo está a ser desenvolvido pelo “Button Down Studios”

 

Á data de hoje faltam 25 dias para a concretização do apoio.. até lá boa sorte!

+infos(steam): LINK

+infos(campanha): LINK

+infos(rede social): LINK

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Ofertas de trabalho (em março)

Procura-se um Game QA Senior Tester (em Braga), em que:

What we’re looking for
All candidates must be able to work from the studio for the first 3 months,
Ideally 2-3+ years of experience as a Game QA Tester or having professional Game QA Tester experience with proven ownership of one or more test areas/releases.
Fluent in English both written and verbal form.
Ability to create clear and concise reports both in written and verbal form.
Understanding in game creation and development process.
Experience working with bug tracking software
Ability to write and execute test plans
Experience of working with internal and external test teams
Experience and passion for games and game engines with a deep knowledge of all platforms
Eagerness to learn and keep up with QA game trends
Ability to create strong working relationships with team members
Ability to coordinate between different feature areas as well as development partners
Experience providing subject matter knowledge to improve overall quality and processes
Attention to detail with excellent communication skills.
A curious mind and a scientific approach to analysis.

Nice To Have But Not Essential
Advanced technical knowledge of white-box testing, automation, analytics, audio, animation etc, and proficiency with advanced testing tools (internal/external),
Experience testing through the full development cycle of several products
Experience in set up and use of 1st-party dev kits, documentation and tools.
Knowledgeable with certification process and technical standards.
Experience with Test Automation tools.
Scripting/coding experience.
ISTQB certification or equivalent certifications.
Familiarity with Agile methodologies.
Experience with Test Rail or other test management tools.
Experience with Asana or other similar bug and project management tools.
Experience with QA methodologies and QA life cycle.

Studio Working Criteria
Candidates must live within 60 minutes of studio.
Home working may be offered after an initial 3 months of working at the studio.

+infos(oficial): https://www.ptw.com/careers

Procura-se um Game QA Tester (em Braga), em que:

Requirements
All candidates must be able to travel to and from the Bucharest studio for the 1st 3 months.
Ideally 6+ months of experience with Video Game Testing
Good command of the English language, verbal and written
An additional language could be advantageous.
Great observational skills and attention to detail
Basic knowledge of Google or Microsoft’s office suites
Team player that excels in a diverse, collaborative, and fast pace environment
Flexibility with availability and schedule
Knowledge of multiple operating systems and bug tracking databases is a plus
Previous experience as a video game tester and a passion for gaming.
Advanced computer skills with experience with PC, console, and mobile games.
Advanced understanding of game dynamics, sandbox explorations, side quests, and hidden levels.
Attention to detail and good communication skills.
Computer literacy – particularly with Excel.
Robust Internet research skills.
Excellent attention to detail.
Previous experience with using different software, applications, and websites.
Ability to communicate clearly and concisely and collaborate within project teams.
Be able to provide evidence of Right to Work in the country.

Studio Working Criteria:
Candidates must live within 60 minutes of studio.
Home working may be offered after an initial 3 months period working form the studio.

+infos(oficial): https://www.ptw.com/careers

Procura-se um Unreal Level Designer (remoto), em que:

Requirements
Bachelor’s degree in related field or equivalent experience
Professional experience in level design: +4 years
Knowledge of Game Theory and Game Design
Knowledge of the tools used for Level Design
Strong problem solving ability and technical know-how
Experience creating levels for multiplayer shooters, indoors or outdoors, puzzles, adventure games, first person, top-down
Experience working with Art and Programming departments
Experience working on games from pre-production to release and LiveOps
Shipped multiple game titles as Game Level Designer
Passion for video games and software quality
Must be proactive, enthusiastic, flexible, capable of working autonomously and energetic
Fluent English and good communication skills
Basic understanding of planning and monitoring tools (Jira, Asana, etc)
Experience with Git / Sourcetree

Desirable Pluses
Experience in other fields of game design, such as systems design, game economy, game narrative
Experience working with Unity and Unreal game engines
Basic scripting skills to adjust features created by developers
Basic knowledge in 3D software like Maya/3DStudio Max
Experience developing for PC and console platforms.

+infos(oficial): https://magicmedia.studio/careers/

Procura-se um Software Engineer – Unreal 5 Generalist – Mid level or Senior, em que:

Key responsibilities
Design and implement key functionalities for Today;
Working on numerous areas like Gameplay, Multiplayer, UI, CoreTech, AI, etc;
Audit current tech stack and identify potential risks;
Document learning processes and features;
Other engineering tasks assigned by the Technical Director.

What we expect from you
Solid engineering background;
Good C++ proficiency;
Good understanding of Programming Patterns;
At least one shipped game;
Experience with console development is greatly appreciated;
Experience with UE4/UE5, working experience in other engines whether in-house or commercial is also greatly appreciated;
Understanding of Multiplayer development principles;
Strong communication skills and attention to detail;
Proactive, problem solving mindset;
Strong team-player.

+infos(oficial): https://www.todaythegame.com/

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Oferta de trabalho (em fevereiro)

proposta para: Game Designer em formato remoto ou hibrido, pela The Gang, e da proposta surge:

Required Qualifications
1+ years of professional games industry experience
Fluent in English, both written and spoken
Great knowledge of Agile workflows such as Scrum or Kanban
Exceptional communication skills

Desired Qualifications
Strong monetization knowledge from free to play
Strong UX design skills
Experience in making games for target audiences of 5-12 years
Programming skills (c-family, Lua, Javascript)

+infos(oficial): LINK

proposta para: Unreal Level Designer em formato remoto em Lisboa, pela Magic Media
da proposta surge:

We are currently seeking a Game Level Designer that can perform at a wide variety of game genres, platforms and target audiences and who is able to execute the project’s vision through great level design.
The person should be capable of working on multiple projects and cooperating with Producers, Customers, and other Stakeholders -internal and external- in a fast-paced international environment.

Responsibilities
Create detailed documentation of the levels designed for the team and the client
Create level blockouts that fit with game mechanics
Design visual themes and look for game areas
Design, build and balance the levels and maps
Evaluation and iteration of map flows to ensure the best possible gameplay experience
Optimizing and decorating maps together with the art type to achieve a visually compelling look besides a highly engaging experience
Eye for art composition, architectural concepts, and an ability to create evocative shapes
Design the levels together with the developers to ensure a good framerate in the game
Creation of in-game cinematics using the engine tools
Coach teammates in level design tasks
Communicate and cooperate with Customers and other Stakeholders
Work in collaboration with the creative direction, design and art department
Participate in different Design Department activities to collaborate and coordinate with fellow game designers

Requirements
Bachelor’s degree in related field or equivalent experience
Professional experience in level design: +4 years
Knowledge of Game Theory and Game Design
Knowledge of the tools used for Level Design
Strong problem solving ability and technical know-how
Experience creating levels for multiplayer shooters, indoors or outdoors, puzzles, adventure games, first person, top-down
Experience working with Art and Programming departments
Experience working on games from pre-production to release and LiveOps
Shipped multiple game titles as Game Level Designer
Passion for video games and software quality
Must be proactive, enthusiastic, flexible, capable of working autonomously and energetic
Fluent English and good communication skills
Basic understanding of planning and monitoring tools (Jira, Asana, etc)
Experience with Git / Sourcetree

Desirable Pluses
Experience in other fields of game design, such as systems design, game economy, game narrative
Experience working with Unity and Unreal game engines
Basic scripting skills to adjust features created by developers
Basic knowledge in 3D software like Maya/3DStudio Max
Experience developing for PC and console platforms

+infos(oficial): https://www.kwalee.com/current-openings/

proposta para: Game Economy Designer – Casual Mobile Games
da proposta surge:

What Does The Job Actually Involve?
Working closely with designers and the analytics team to develop the right inputs, and measurements for evaluating a games economic patterns.
Creating models for various interpretations of the game economy and forecasting player behaviours to find the right global maxima approach.
Collaborate with the Art Leads to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.
Working with the analytics department to understand the results of your work and the impact it has on player behaviour.
From paper to playable you will be able to visualise the desired UX, both in UX tools or in Unity.
Providing feedback based on your expertise on a wide range of games.

Your Hard Skills
A minimum of 3 years experience in an economy design or balancing role within gaming.
Can create models in industry standard tools to model player behaviours and the resultant economy impacts of those.
Can devise the parameters and measurements for effective AB testing of game economy variations.
Economics Degree or similar academic background
Coding / prototyping skills to be able to create a simulation of the game economy.
Experience of mobile game live ops, A/B testing and telemetry.
Strong written and verbal communication skills.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven and able to work alone or as part of a team.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.

We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

+infos(oficial): https://www.kwalee.com/current-openings/

proposta para: Senior Game Designer, Combat (remoto)
da proposta surge:

Outcomes
Create a combat experience that feels well balanced, cohesive and supports the broader gameplay
Develop a strong methodology for creating balanced combat systems using hypotheses and testing
Create design documents to articulate the most important pillars and aspects of the gameplay experience, class creation and cohesive combat
Consider and evaluate data from gameplay in meaningful ways in order to improve the combat experience
Develop a strong understanding of the interrelationships between different buckets of content & systems, and articulate clearly to other members of the design team
Maintain a rigid schedule for combat quality and accessibility improvements
Analyze and adjust content quality and depth to avoid depreciating returns in design
Understand and incrementally improve internal content generation systems for all types of model data
Provide proposals and improvements for combat systems, broader design and live ops roadmap with content consumption in mind.
Create design overviews to articulate improvements in design thought, through incremental improvements of these documents via feedback
Help the design team in sounding out the fundamentals of new systems & new games

Competencies
Synchronous combat design experience
Working knowledge of Unity
Experience in balancing numerically using spreadsheets
Keen interest in games as a service and their workings
Understanding of the systems that drive progression in MMOs/RPGs

+infos(oficial): https://careers.fortisgames.com/

proposta para: Senior Level Designer – DUNE (em Lisboa)
da proposta surge:

someone that has:
5 years of experience in the game industry working in a level design capacity
Professional history with shipped titles
Extensive understanding of design processes including game design, level design and content design
Self-motivated and self-driven to collaborate and drive change in a studio environment
Ability to work with resolve while thinking critically and resolving complex issues

In addition, the perfect candidate has:
Bachelor’s degree
Experience working in survival games
Enjoys playing survival genre games
Familiarity with Dune and the Dune IP

+infos(oficial): https://jobs.funcom.com/locations/funcom-zpx-lisbon-portugal

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Oferta de trabalho (remoto)

A empresa Fortis Games tem uma proposta para o lugar de “Senior QA Game Tester” em que:
“As Senior Quality Assurance Tester, you will be responsible for defining the test procedures of the team, creating the test strategy and pipeline, and creating and maintaining the project’s test cases. You must be well organized and have good experience in the QA area; as an experienced tester, you will inspire other team members. Assuming a leadership position, you will manage a team of QA testers and work closely with the leads across disciplines involved in the game development cycle.”
e tem como requisitos:
“Passion for Video Games
Excellent English skills (both spoken and written)
Excellent communication skills
Teamwork abilities
Great work ethic
4+ years of experience in game QA and at least two years of experience as QA Team Lead experience
Knowledge of different testing methodologies
Experience with team management
Initiative to give and receive constructive feedback
A sharp eye for details and the capacity to stay on course
Experience in mobile platforms (android and iOS)
Experience working with free-to-play games”

+infos(oficial): https://careers.fortisgames.com/

A empresa FABAMAQ procura um “Software Developer – Game Development” em que tem que:
“Degree in Computer Science, related field or equivalent experience
Good knowledge of Software Architecture and Software Patterns.
Good Analytical, and problem solving skills.
Experience coding in C++.
Knowledge of Javascript fundamentals.
Full software life-cycle application development – designing, coding, debugging, testing and documenting applications.
Being a good team player, able to deal with different ways of working and thinking.
Proactive mindset to fix bugs.”

+infos(oficial): LINK

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Oferta de trabalho (em Gaia, ou remoto)

Na terceira semana de janeiro surgiu mais uma proposta de trabalho, por parte de empresa Saber, e da qual faz parte, a procura de um produtor, arte, áudio, animação, programação e QA:

+infos(oficial): https://saber.games/

e a Arkadium também procura um “Lead Game Designer“:
Responsibilities
Communicate, pitch and prototype fun core game mechanics that appeal to our target demographic of grown-up gamers (55+).
Articulate strong visions and guidelines for how to build great content and levels that hits our retention and revenue targets.
Work with our UX teams to design smooth user onboarding systems and FTUE funnels that retain the largest possible share of players.
Help our engineering and data teams understand the tools we need to create and operate our products faster and more efficiently.
Work in close collaboration with product management to manage game economies across all Arkadium products and create monetization loops that provide tremendous value to the player while reaching our revenue goals.
Constantly optimize games for short and long term retention – building features that appeal to our audience and improve KPIs

Requirements
5 year casual / free-to-play industry experience
Understanding of free-to-play game mechanics and current gaming trends
Exceptional communication, analysis, and creative thinking skills
Ability to own game design features from ideation through full production
Proficiency in game design documentation and ability to clearly articulate features
Strong project and time management skills to ensure on-time delivery
Comfortable mentoring other game designers and sharing insights with the team

Benefits
Competitive compensation with structured performance and career development check-ins
Meaningful supplemental health insurance (medical, dental & vision plans)
Meal allowance (Portugal office only)
Additional budget for conferences you are interested in
Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
A unique culture of transparency, true teamwork and fun
Time off from Christmas Eve through New Year’s Day so we can all enjoy the holidays
Summer Fridays: 4 Fridays off throughout the Summer to have more fun in the sun”

+infos(oficial): https://corporate.arkadium.com/careers/we-are-hiring/

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Oferta(s) de trabalho (remota e em Lisboa)

“We welcome all the skillsets: programming, design, art, animation, sound, writing or any others (psychology, business, marketing, economics). GameDev Técnico Recruitment form is open until 30th of January!!

+infos(oficial): https://gamedev.tecnico.ulisboa.pt/

e a Kwalee procura “Game Economy Designer – Casual Mobile Games“, com os seguintes requisitos:

What Does The Job Actually Involve?
Working closely with designers and the analytics team to develop the right inputs, and measurements for evaluating a games economic patterns.
Creating models for various interpretations of the game economy and forecasting player behaviours to find the right global maxima approach.
Collaborate with the Art Leads to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.
Working with the analytics department to understand the results of your work and the impact it has on player behaviour.
From paper to playable you will be able to visualise the desired UX, both in UX tools or in Unity.
Providing feedback based on your expertise on a wide range of games.

Your Hard Skills
A minimum of 3 years experience in an economy design or balancing role within gaming.
Can create models in industry standard tools to model player behaviours and the resultant economy impacts of those.
Can devise the parameters and measurements for effective AB testing of game economy variations.
Economics Degree or similar academic background
Coding / prototyping skills to be able to create a simulation of the game economy.
Experience of mobile game live ops, A/B testing and telemetry.
Strong written and verbal communication skills.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven and able to work alone or as part of a team.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.

+infos(oficial): https://www.kwalee.com/current-openings/

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