Curso de Game Design mas sobre “nondigital games” (MIT)
A malta do MIT (mais concretamente Philip B. Tan e Richard Eberhardt) têm disponivel online um curso acerca do Game Design. Não é necessário qualquer registo basta apenas aceder ao endereço para se ter acesso a toda a informação.
Acerca do curso:
“This course is built around practical instruction in the design and analysis of nondigital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and roleplaying games.”
Algumas das referências de livros:
Brathwaite, Brenda, and Ian Schreiber. Challenges for Game Designers: Nondigital Exercises for Video Game Designers. Cengage Learning, 2008. ISBN: 9781584505808.
Fullerton, Tracy. Game Design Workshop: A Playcentric Approach to Creating Innovative Games. 2nd ed. CRC Press, 2008. ISBN: 9780240809748.
Katie, and Eric Zimmerman. Rules of Play: Game Design Fundamentals. MIT Press, 2003. ISBN: 9780262240451.
Costikyan, Greg, and Drew Davidson, eds. Tabletop Analog Game Design. Lulu.com, 2011. ISBN: 9781257870608.