Day: August 1, 2024

Ofertas de trabalho (em agosto)

Procura-se um Senior Game Designer (Oeiras/Portugal) pela Miniclip, no modo presencial, em que:
“What will you be doing at Miniclip?
Design and craft mission gameplay experiences and game features that deliver strong player engagement, retention, and monetization.
Take ownership of mission gameplay design and implementation, collaborating cross-discipline to create new and exciting scenarios and moment-to-moment gameplay.
Participate as a key member of the product team across the product life-cycle, working on games in production, and live titles, owning and creating high-impact gameplay content updates for our existing portfolio of games.
Plan and execute mission designs within Unity using our proprietary tools and editors, from inception to finished product.
Review and iterate gameplay designs and mission implementation both during production and post-release, incorporating feedback from key stakeholders and directing mission changes to balance game content based on analytics data.
Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying at the cutting edge of the mobile gaming industry.

How will you work with the team?
Collaborate across the team to expand and iterate internal tools used for mission and gameplay implementation.
Present and articulate your designs across the team, upholding and championing the game vision and core pillars.
Support the team with subject-matter expertise on mobile & social game design.

What are we looking for?
Extensive experience of gameplay and systems design, monetisation, and live ops on freemium mobile games.
An excellent knowledge and understanding of gameplay design, complex game economy systems with multiple currencies, and progression systems.
Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
Strong knowledge of the mobile & social game space, with an exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
Understanding of and experience with reviewing game analytics, developing insights based on data to make better informed design decisions.
Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
Creative problem solver, with proven ability to create compelling gameplay.
Relentlessly self-critical always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high-quality, well-thought-through proposals.”
+infos(oficial): LINK

Procura-se um Graphic Designer (Leiria/Portugal) pela Sound Particles, no modo presencial, em que:
“We are looking for a Graphic Designer. Send your CV and Portfolio to jobs@soundparticles.com”

Não é um anuncio muito extenso e sem grandes detalhes, mas é interessante pois é uma empresa que desenvolve a trabalha para outras grandes empresas/projetos fora de Portugal.

+infos(oficial): https://soundparticles.com/

Procura-se um Senior Game Designer (Lisboa/Portugal) pela Decskill, no modo remoto, em que:
“We are looking for a Game Designer for a remote project.

Responsabilities:
Creating 2D graphic materials for game projects: icons, UI elements, logos, backgrounds, pop-ups, banners, etc.;
Creating ready-made images in a single specific style and preserving this style in all elements of art;
Preparing and transferring final graphics to Technical Artists for integration into Unity (understanding optimization process and how to make atlases for Unity light-weighting and without repeatable items);
Adjusting art according to the client’s comments;
Close cooperating with the team from 2D Artist (supervisor), Technical Artist, and Project Manager.

Requirements:
Excellent knowledge of Adobe Photoshop and mastery of all tools. Using color adjustments, blending modes, masks, and various layer styles;
Drawing by hand and on a graphics tablet is welcome;
Creating high-quality graphics;
Knowledge of color combinations;
Arranging light/shadow, a sense of perspective;
Creating volume and working with fonts;
Creating volume headings and logos;
Working in various graphic styles and understanding various styles;
Experience in preparing generated images for integration into Unity is preferred;
Creating sprite atlases and understanding all processes for optimizing art;
Searching for and using references in work;
Knowledge of 3D packages would be a big plus;
Thinking outside the box and being creative;
1+ year of experience in the gaming industry will be a big plus;
English B2 is required;
Availability of portfolio with examples of UI, logos, pop-ups, banners, and backgrounds.

If you’re interested in this job please send your CV in English to catarina.sa@decskill.com with reference “CS/Game_Designer”.”
+infos(oficial): https://decskill.com/

Procura-se um Lead Game Designer (XR Project) (Odivelas/Portugal) pela Infinity Games, no modo remoto, em que:
“We are looking for an innovative and experienced Lead Game Designer to join our team in Odivelas. You will be responsible for shaping the vision and design of our XR (AR, VR, MR) projects, ensuring they are engaging, immersive, and aligned with our client’s objectives. As the Lead Game Designer, you will collaborate closely with the lead developer and other team members to bring our creative concepts to life.

Responsibilities:
Lead the design and development of XR game concepts and experiences.
Develop detailed design documents, including storyboards, game mechanics, and level designs.
Collaborate with the development team to ensure the design vision is implemented effectively.
Conduct playtesting sessions and iterate on designs based on feedback.
Stay informed about the latest trends and best practices in game design and XR technologies.
Ensure the game design aligns with project goals and client expectations.

Requirements:
Proven experience in designing AR, VR, and MR games or applications.
Strong understanding of game design principles and mechanics.
Proficiency with design tools and software such as Unity, Unreal Engine, or similar platforms.
Ability to create detailed design documentation and wireframes.
Excellent communication and collaboration skills.
Creative problem-solving abilities and attention to detail.
Must be local to Odivelas/Lisboa (or surroundings) or willing to relocate.

Preferred Qualifications:
Bachelor’s or Master’s degree in Game Design, Computer Science, Interactive Media, or a related field.
Experience leading design teams or projects.
Knowledge of user experience (UX) design principles for XR.
Familiarity with scripting languages like C# or Python.”
+infos(oficial): https://infinitygames.io/

Procura-se um Game Designer – Casual Mobile Games (Almada/Portugal) pela Kwalee, no modo remoto, em que:
“As the Casual Game Designer, you will be responsible for a variety of casual games, creating fun and exciting mobile gaming experiences for players, all with your creative input. You will work closely with our Internal Development team, External Developers, Products, Producers and report directly to our Senior Game Designer.

Responsibilities
Think creatively to produce new engaging ideas and concepts for game designs that align with the target audience and project goals.
Collaborate with cross-functional teams including artists, programmers, game leads and producers to develop game concepts from ideation to execution.
Create fully-fledged design documentation including game mechanics, core loops, level layouts, monetisation and progression systems.
Conceptualize and design compelling game mechanics using modern mobile design principles.
Balance and fine-tune game mechanics, economy, game difficulty pacing and player progression to ensure a rewarding player experience while maximising revenue opportunities.
Create levels and additional content using Unity, for new and existing games.
Evolve and adapt game designs based on play testing, feedback and live metrics.
Maintain up-to-date approved design documentation to support the development team where necessary in Confluence

Requirements
A minimum of 3 years of experience in a game design role with at least one published relevant game.
Strong written and verbal communication skills.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven, able to work alone or as part of a team.
Knowledge of mobile game monetisation and advertising techniques.
Based in one of our office hubs, following our hybrid model with 3 days per week on-site.”
+infos(oficial): LINK

Procura-se um Senior Game Designer (Mobile Games) (Almada/Portugal) pela Kwalee, no modo remoto, em que:
“As a Senior Game Designer you’ll be working closely with our Design Team to make our games as fun as they can be with responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts. You will work closely with our design and mobile games teams and report to our Design Director.

Responsibilities
Working as part of the design team and working closely with them to make our games as fun as they can be.
Taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.
Designing compelling game mechanics using modern mobile design principles.
Creating, balancing and tuning game mechanics, game difficulty and UI flow.
Creating levels and additional content using Unity, for new and existing games.
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Requirements
A minimum of 5 years experience in a game design role with at least one published relevant game.
Strong written and verbal communication skills.
Knowledge of mobile free-to-play game monetisation and advertising techniques.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven, able to work alone or as part of a team.”
+infos(oficial): LINK

Procura-se um Game Designer (Mobile Games) (Almada/Portugal) pela Kwalee, no modo remoto, em que:
“As we continue to grow, we are now looking for a Game Designer to join our hybrid-casual team in Almada.

As Game Designer you will be creating fun, exciting mobile game experiences with creative input from the initial pitch to the global launch. You will work closely with our design and mobile games teams and report to our Lead Game Designer.

Responsibilities
Working as part of the design team, taking responsibility for multiple mobile game projects, from an initial pitch all the way to global launch.
Keeping track of market trends and coming up with game ideas that will be well received by the ever-changing hybrid casual gaming audience.
Designing compelling game mechanics using modern mobile design principles. Creating, balancing and tuning game mechanics, game difficulty and UI flow.
Creating levels and additional content using Unity, for new and existing games.
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Requirements
A minimum of 2 years experience in a game design role with at least one published relevant game.
Strong written and verbal communication skills.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven, able to work alone or as part of a team.
Knowledge of mobile free-to-play game monetisation and advertising techniques.”
+infos(oficial): LINK

Procura-se um Junior Game Designer (Porto/Portugal) pela ZeptoLab, no modo remoto, em que:
“In this entry-level role, you’ll get tons of support from our design team to help you:
Team up with our Design squad to dream up and tweak new and existing game features;
Create content that fits perfectly with the project’s vision and high-quality standards;
Quickly iterate on designs to make our games even more amazing;
Collaborate closely with the team to ensure your designs meet our project’s quality expectations;
Always keep the player experience front and center as the ultimate measure of any feature or content’s quality

Qualifications:
Previous experience working in a professional studio in an entry-level game design role;
Skilled in using the Unity engine;
Proven f2p game design knowledge;
Have a keen sense of what makes gameplay super fun and engaging;
Bursting with creativity, a passion for innovation, and the drive to exceed expectations;
Great communicator and a true team player;
Fluent in English, both speaking and writing

Remote Work Details:
Enjoy the flexibility of working remotely from anywhere in the Central European Time Zone;
Ensure you have a reliable internet connection and a cozy workspace for smooth collaboration;
Stay connected with the team through regular virtual meetings and continuous communication to keep projects on track and spirits high”
+infos(oficial): LINK

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