Month: April 2023

“Papers, Please”, um videojogo

Estive a rever um texto que falava sobre o videojogo . Não conhecia.
Trata-se de um videojogo indie “simples” com uma narrativa relacionada com a “condução” de um funcionário de uma fronteira que tem que tomar decisões sobre aqueles que podem ou não entrar no país. Para além desta situação ele também tem que lidar com o seu dia a dia familiar.

+infos(oficial): https://papersplea.se/

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Humble Software Bundle (campanhas)

Humble Software Bundle: Massive RGP Game Development Assets

Mais uma campanha por parte da malta da Humble bundle, desta vez vários cursos para aprender a trabalhar com o Godot v4 e v3
“Master Godot—the lightweight, fast, and free game engine behind hits like Sonic Colors: Ultimate. Whether you want to use the brand new version 4 or the battle-tested version 3, these courses will get you building platformers, RPGs, first-person shooters, city-builders, strategy games, and more—no prior experience required!”

da lista consta:
Create a 2D Platformer with Godot 4
Develop a 3D Platformer with Godot 4
Build a Micro Turn-Based RPG with Godot 4
Real-Time Strategy Game with Godot 4
Intro to Game Design
Level Design for Beginners
Intro to Rigging Models in Blender
Intro to 3D Modeling with Blender
Intro to Pixel Art with Photoshop
Build a First-Person Shooter with Godot 3
Construct a Strategy Game with Godot 3
Create a 2D RPG with Godot 3
Develop a 3D Action RPG with Godot 3
Godot 3 Game Development for Beginners
Godot 4 Mini-Projects
Intro to Godot 4 Game Development

+infos(oficial): LINK

 

Humble Software Bundle: Massive RGP Game Development Assets

Mais uma campanha por parte da malta da Humble bundle, desta vez vários cursos para aprender a desenvolver jogo no unity do género RPG
“Train yourself to develop your own role-playing sagas with these courses from GameDev.tv! Discover how to design and code core systems for combat, dialogue, quests, and other RPG essentials using Unity. Learn how to make art using Blender by creating your own awe-inspiring dragon. Plus, get packs of assets to help you put together your own open worlds.”

da lista consta:
Unity RPG Core Combat Creator Course
Unity RPG Dialogue & Quests Course
Unity RPG Shops & Abilities Course
Unity RPG Inventory Course
Unity 3rd Person Combat Course
Ultimate RPG Environments – Mountainscapes
Ultimate RPG Environments – Sprawling Valleys
2D RPG Template Starter Kit
RPG Music Pack
Open World Terrain Pack
Create A Dragon in Blender Course
Blender to Unity Mini Course

+infos(oficial): LINK

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XXI Jornadas da Jornadas de Computação Gráfica e Multimédia


+infos(oficial): LINK

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Games Now (na Finlândia)

Encontrei num desses tantos posts numa dessas redes sociais este grupo Games Now que está situado na Finlândia, e ligado à Aalto Universitys, e que tem por missão reunir alguma da malta que anda por lá a desenvolver videojogos e que vem contar a sua experiência.
“Games Now! is an open lecture series on the dominant topics and emerging trends in games. In GN! we dig deeper to what is current at the game scene – and what will happen in the near future.”

+infos(oficial): https://gamesnow.aalto.fi/

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6ª Edição das Conversas Gráficas, ISEC

 

“O Instituto Superior de Engenharia de Coimbra irá realizar a 6ª Edição das Conversas Gráficas, no dia 12 de abril 2023, às 16:15, através de videoconferência.

Apresentação do orador convidado
Jorge Ribeiro, renomado realizador e artista de animação, irá realizar uma masterclass sobre animação usando o software Blender. Intitulada “Conversas Gráficas”, a palestra será uma oportunidade única para os participantes explorarem técnicas e segredos de um dos mais talentosos artistas de animação do país.
Com uma carreira que abrange mais de duas décadas, Jorge Ribeiro irá trazer a sua vasta experiência em animação 2D e 3D, revelada em trabalhos no cinema e na televisão, para a masterclass, demonstrando como a criatividade e as ferramentas certas podem juntar-se para criar filmes de animação impressionantes.

+infos(oficial): LINK

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Ofertas de trabalho (em abril)

Procura-se um Senior Game Designer (em Lisboa), em que:

Requirements
What makes you a great candidate?
+3 years of design experience in F2P games
Ability to design and model the game’s economy and players’ progression
Experienced in optimization of live games based on usage data
Passion for mobile games
Interest in traditional tabletop board and card games is a plus

+infos(oficial): https://www.carry1st.com/

Procura-se um Game Designer (em Lisboa), em que:

Responsibilities
Create new ideas for games, quests, and challenges to engage and entertain our user base
Outline plots and storylines
Develop dynamic characters to engage users
Research/define rules to ensure viable game and quests economies
Develop user interface concepts and prototypes
Conduct customer interviews to gather feedback
Work closely with the development team to ensure the feasibility and implementation of new ideas

Qualifications
Three years of experience in Game design roles
Must be highly creative and have storytelling ability
Passion for video games
Knowledge of gaming trends
Previous experience developing games or game-like platforms for a wide range of gamers
Strong knowledge of game design principles, mechanics, and systems.
Understand current platforms’ technical limitations (web, ios, android)
Experience with UX design tools like Sketch, Adobe Creative Suite, or Figma.
Rapid Prototyping skills
Good English communication skills
Ability to run customer interview sessions
Think outside the box

Nice to have
Familiar with the Octalysis framework
Ability to deliver coded animated prototypes

+infos(oficial): https://gyde.one/

Procura-se um Game Graphic Designer/2D Artist (no Porto), em que:

What you will do
Create game-related art assets and concepts;
Work in all design-building stages of game development;
Evolve the creative process of the graphical design;
Follow graphical style, theme, and other visual requirements;
Keep and set high visual standards ensuring maximum commitment to the product;
Work with designers and developers, contributing ideas to projects to achieve the best results;
Improve processes and best practices.

What you need to have
Have an online portfolio;
Have a solid knowledge of Adobe Suite and 2D design;
Bring a creative mindset to make the product stand out;
Passion for creating the best online game experiences;
Have a user interface design interaction mindset once we create online environments;
Be smart and analytical about your work, always looking for the best ways to optimize it to evolve the product and the process;
Be able to estimate your own creative tasks during the planning process;
Be analytical, and take a lot of pride in your work;
Be fluent in Portuguese;
Have good verbal and written communication skills in English.

Bonus points if you…
Have experience designing assets for games;
Have knowledge of 3D;
Have knowledge of 3D software (Blender, Cinema 4D);
Have experience designing for multiple platforms and devices;
Have illustration and drawing skills.

+infos(oficial): https://darwininteractive.com/

Procura-se um Lead Game Designer (em Almada), em que:

What Does The Job Actually Involve?
Planning, managing and overseeing of hybridcasual game projects
Motivate, inspire and mentor a small team of designers, encouraging a culture of constant learning
Support your team members on solving complex design, technical and implementation issues
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Your Hard Skills
Track record of working either on successful hybridcasual games or alternatively has worked on both casual and hypercasual games
Knowledge of mobile free-to-play game monetisation techniques.
Ability to work creatively in a demanding team environment.
Experience managing a team
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.

Your Soft Skills
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.

+infos(oficial): https://www.kwalee.com/current-openings/

Procura-se um Junior Level Designer (em Lisboa), em que:

We are looking for someone that has:
1 year of experience in the game industry working in a level design capacity
Experience with the Unreal Engine
An understanding of design processes including game design, level design, and content design
A positive attitude towards taking direction and constructive criticism
Self-motivation to collaborate and drive change in a studio environment
Ability to think critically while resolving complex issues

In addition, the perfect candidate has:
Bachelor’s degree
Experience working in survival games
Enjoys playing survival genre games
Familiarity with Dune and the Dune IP

+infos(oficial): https://jobs.funcom.com/

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