Month: May 2024

POLYGON assets, para Unity e Unreal (promoções)

De vez em quando dou um salto ao web site da Synty® Studios para ver as novidades e possíveis promoções. Vou deixar aqui este post para verificar como anda o histórico das promoções destes assets:

POLYGON – War Pack, 58.23 euros
+infos(oficial): https://syntystore.com/products/polygon-war-pack

POLYGON MINI – Fantasy Pack, 11.64 euros
+infos(oficial): https://syntystore.com/products/polygon-mini-fantasy-pack

POLYGON MINI – City Pack, 11.64 euros
+infos(oficial): https://syntystore.com/products/polygon-mini-city-pack

POLYGON – War Map – WWI, 14.57 euros
+infos(oficial): https://syntystore.com/products/polygon-war-map-wwi

POLYGON – Dungeons Map, 87.37 euros
+infos(oficial): https://syntystore.com/products/polygon-dungeons-map

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Livros em destaque em maio’2024

Understanding Video Games 5th Edition por Simon Egenfeldt-Nielsen, Jonas Heide Smith e Susana Pajares Tosca

The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming.
This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, this student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and “serious” games. This new edition includes updates to the history, statistics, and developments in the vast game studies landscape throughout. The book has been expanded with additional theory, research, and insights from scholars around the world, making it more inclusive and broadening its global perspective.
Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, Understanding Video Games, Fifth Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment, education, and society.

Um livro a ler, deve ter algumas histórias bem interessantes.

+infos(amazon): LINK

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Humble Software Bundle (campanha)

Uma campanha de assets para jogos low poly, “LowPoly Game Dev Bundle“ em que:
“Nail the evocative retro look of the 32-bit era in your next project with this bundle of low-poly game assets, usable on Unity, Unreal, and other game engines big and small! You’ll get thousands of individual assets across dozens of themed packs, allowing you to create everything from awe-inspiring futuristic space colonies, to post-apocalyptic ruins teeming with hazard—plus, all the props you need to bring them to life! Everything in this bundle is in FBX format, so you’ll be able to integrate it all seamlessly, regardless of your workflow.”.
e da lista surgem:
Low Poly Sci-Fi Pack
Post Apocalyptic Low Poly Pack
POLY – Nature Pack
POLY – Mega Construction Kit
POLY – Mega Survival Kit
Western Low Poly Pack
War Low Poly Pack
POLY – Survival Vehicles Modular
POLY – Survival Subway
POLY – Sci-Fi Sandbox Kit
POLY – Military Shooting Range
POLY – Megapolis City Pack
POLY – Mega Weapons Kit
POLY – Mega Survival Tools
Pirate Low Poly Pack
Low Poly Terrain Pack
Low Poly Modular City Pack
Horror Low Poly Pack
Futuristic Low Poly Pack
Forest Low Poly Pack
Winter Environment Low Poly Pack
Survival Low Poly Pack
POLY – Wild West
POLY – New York City Modular
POLY – Mega Survival Melee Weapons
POLY – Mega Survival Food
POLY – Mega Medical Kit
Low Poly Interior Pack
Food Low Poly Pack
Fantasy Low Poly Pack
Vehicle Low Poly Pack
Sci-Fi Weapons Low Poly Pack
POLY – Lite Survival Forest
POLY – Lite Survival Collection
POLY – Houses
Low Poly Planets Pack

+infos(oficial): LINK

Uma campanha de assets para jogos do género RPG intitulada “Gamedev Market’s RPG Adventure essentials“ em que:
“Game makers, get ready to supercharge your 2D creations with this massive bundle, overflowing with pixel-perfect assets ready to drop into your next project! You’ll get dozens of versatile tilesets, from somber cyberpunk cityscapes to idyllic medieval villages, allowing you to bring the worlds in your imagination to life. Populate them with a vast array of diverse characters, fearsome monsters, and charming critters, and add the finishing touches with slick icon packs, sound effects, and retro-inspired music.”.
e da lista surgem:
Medieval Fantasy SFX Bundle
2D Customisable Characters For Unity
Ultimate RPG Music Collection
Omega Modern Graphics Pack
Cyberpunk Tileset For RPGS
High School Tileset For RPGS
Modern Interiors Tilesets For RPGs
Modern Tileset For RPGS
2D Icons Total Pack
2D Icons Picto Total Pack
Retro Game SFX Bundle
Sci-Fi Frontiers Tileset For RPGS
Admurin Items Mega Pack A
Monster Mega Pack B
Sci Fi RPG Tiles and Characters Pack
Perspective RPG Top Down 8×8
Demonic Dungeon RPG Top Down 16×16
Farming Character Sprites
Interior 16×16 Tileset
Fortress 16×16 Tileset
Grasslands 4 Seasons 16×16 Tileset
Village & Winter Village 16×16 Tileset
Forest 4 Seasons 16×16 Tileset
Frozen Caves 16×16 Tileset
Dark Castle 16×16 Tileset
Magma Dungeon 16×16 Tileset
Cellar 16×16 Tileset
Mountains & Winter Mountains 16×16 Tileset
Houses & Winter Houses
Abandoned Mines 16×16 Tileset
2D Hand Painted Extra Objects Tileset
2D Pixel RPG Icon Pack
RPG Casual Weapon
Mini Medieval 8×8
2D Hand Painted Interior Tileset
2D Hand Painted Grassland Tileset
2D Hand Painted Town Tileset
Micro Venture RPG Top Down 4×4
Another Perspective RPG Top Down 8×8
Animals RPG Sprites
Demonic Dungeon Frozen Cavern RPG Top Down 16×16
Demonic Dungeon Haunted Temple RPG Top Down 16×16
Mini Medieval Kingdom Interior 8×8
Mini Medieval Arctic 8×8
Mini Medieval Ocean 8×8
Mini Medieval Desert 8×8
Radiant Dungeon 16×16
Animals RPG Sprites 2
Pixel Animations and Effects Pack

+infos(oficial): LINK

Uma campanha para a aprender a trabalhar com o Godot com o titulo “Learn to Make Games in Godot 4.0 – GameDev.TV“ em que:
“Been sitting on your game dev ambitions? Jump on this bundle of online courses from GameDev.tv, packed with expert instruction on the skills you need to develop both 2D and 3D games using Godot 4. Learn the fundamentals of game mechanics, animation, scripting, and more with courses dedicated to both 2D and 3D game development. Spread your wings with specialized courses covering topics like C#, multiplayer and mobile game development, and more”.
e da lista surgem:
Complete Godot 2D Course: Develop Your Own 2D Games Using Godot 4
Complete Godot 3D Course: Develop Your Own 3D Games Using Godot 4
Godot 4 C# Action Adventure Course: Build your own 2.5D RPG
Godot 4 Multiplayer Course: Make Your Own Online Game – EARLY ACCESS
3D Dungeon Tileset & Asset Pack
Arcane Accessories 3D Asset Pack
Dungeon Expedition Essentials 3D Asset Pack
Master Mobile Game Development with Godot 4 Course: From Concept to App Stores
Godot Game Controller
Godot 4 Shaders Course: Craft Stunning Visuals

+infos(oficial): LINK

Uma campanha de assets para ajudar no desenvolvimento de videojogos, com o titulo “Unreal and Unity Assets Giga Bundle – Leartes Studios“ em que:
“Game devs, get ready—this mind-blowing bundle is about to exponentially explode the quantity of creative options at your disposal. Inside you’ll find dozens of asset packs, tools, and more, for Unreal Engine and Unity, ready to plug into your projects and accelerate your process of game creation. You’ll get a vast array of 3D models, textures, and interactive elements to help you craft stunning environments, from post-apocalyptic settings, to vibrant urban landscapes. Also included are fully-rigged characters and creatures, drivable and animated vehicles, sound and visual effect packs, and much, much more”.
e da lista surgem:
Military Base Megapack
Steampunk Victorian Megapack
Industrial Harbour
Dark Medieval Megapack
Ultimate Level Art Tool
CyberPunk Laboratory
Roman Temple Ruins
Havana Street Environment
Old Workers Village
Baroque Cathedral Environment
Fighting Stage Environment
Abandoned Chemisty Classroom
CyberPunk / Sci – Fi Apartment Interior
Stylized Christmas Town
Island Castle Environment
Stylized Countryside House
Stylized Cyberpunk Arcade
Stylized Wizard Room
Warzone VFX Pack (Unreal Engine)
Post Apo Diner SFX
SFX Soulslike
Driveable / Animated Construction Truck 02
Driveable / Animated Construction Truck
Driveable / Animated Excavator ( Material Variations )
City Scooter – Rigged/BP Controllable w/Skins
Military Helicopter – Rigged/BP Controllable w/skins
Cyberpunk Holograms / Neon Set ( Set of 33 Holograms )
Military Exterior Pack
Cyberpunk Assault Rifles
SUV 01 Driveable / Animated / Realistic
Classic Limousine / Driveable / Functional
Playground Equipment VOL.2
Playground Equipment VOL.1
Western Town Environment
Bowling Alley
English Cottage Interior
Wetland Sanctuary Environment
Office Corridor Environment
French Quarter Street
Motorbike Shop Environment
Stylized Desert Town
VFX Explosion (Unreal Engine)
SFX Retro Police Station
FPS 4K Custom Modern Handguns – VOL.1
(5) FPS 4K Custom Modern Shotguns – VOL.1
Post Apocalyptic Melee Weapons VOL.4
Driveable / Animated Excavator / Dozer ( Material Variations )
Police Character / NPC
1950s Businessman / Mafia Character / NPC / Rigged
Material Assignment Tool
Cyberpunk Street Lights
Classic Tram / Functional
Driveable / Animated Retro Cyberpunk Hover Car 02
Modeling Tutorial
Stable Environment
Stylized Cavern Mahal Environment
Water VFX (Unreal Engine)
SFX Warzone
Object Distribution Tool
Unreal Engine 5 Level Tutorial 1 (Time lapse tutorial)

+infos(oficial): LINK

Uma campanha de assets e ferramentas para ajudar no desenvolvimento de videojogos no Unreal, com o titulo “Unreal Engine Spring Essentials – Utility Bundle“ em que:
“Game devs, are you ready to take your Unreal Engine project to the next level? This extensive collection offers a diverse array of assets and tools touching virtually every facet of game creation. You’ll get a dizzying array of ready-to-use Unreal Engine assets, redeemable on the Unreal Marketplace. With new and existing releases from Yarrawah Interactive, Dekogon, Freshcan3D, Mocap Online, Meshingun, Iraisynn Attinom, Night Times, BVG, SERLO, Jumpzoid and Maksim3D!”.
e da lista surgem:
Realtime Designer: Lighting Kit
Ultra Volumetrics
Survival NPC – Sarah “Sal” Jacobs
Critters VOL.2 – Crows & Seagulls (Nanite and Low Poly w/Particle)
FPS Automatic Rifle 01 Animations
Intelligent Traffic System
Buildings VOL.8 – Commercial Doors (Nanite & Low Poly)
Leclerc AMX56 – Advanced Tank Blueprint
Barnyard Megapack (Barn, Barn Props, Farm Environment)
Stylized Domes Shader
Foliage VOL.6 – Broom Bushes (Nanite and Low Poly)
Foliage VOL.11 – Bushes (Nanite and Low Poly)
Foliage VOL.8 – Dead Trees (Nanite and Low Poly)
Procedural Oak Forest (Winter Forest, Spring Forest, Autumn Forest)
Mobility Basic – MoCap Pack
Boxing – MoCap Pack
Rifle Basic – MoCap Pack
Pistol Starter – MoCap Pack
Foliage Pack
Echoes of Adventure: Set 2
Audio Odyssey: Vol. 2
Ambient Systems – Loop Set: Vol. 2
Ambient Systems – Loop Set: Vol. 3
FPS Pistol And Knife Animations
Stylised Barrier Shader
Foliage VOL.10 – Yard Plants (Nanite and Low Poly)
Foliage VOL.7 – Ash Trees (Nanite and Low Poly)
Russian T-55A Battle Tank – Advanced Tank Blueprint
Two Pack – Blacksmith & Knight – Male Humans – Fantasy Collection
Book Generator
56 Animations For Creatures
Blutility Production Tools – Material Functions
Termite Mounds – Vol 1
Modular Suburban Metal Fence
First Person Base Arms Vol. 1 – Skinny Male
Dry Animal Bones – Photoscan Vol 2.
Animal Dung/Feces – Horse and Cow – Photoscan Vol 3.
Flag Generator
Cardboard Props Vol1
Echoes of Adventure: Vol 1
Audio Odyssey: Vol. 1
Ambient Systems – Loop Set: Vol. 1
FPS Automatic Gun Animations
Weapon And Shield Animations
Hologram Shader
Developer Tools
Fences VOL.2 – Farm and Town Modular (Nanite and Low Poly)
Foliage VOL.9 – Coyote Bushes (Nanite and Low Poly)
Buildings VOL.5 – Doors (Nanite and Low Poly)
Toolset Collection – Vol 1.
Desert Embankments – Photoscan Vol 4.
Warrior – Viking Male Set

+infos(oficial): LINK

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Ofertas de trabalho (em maio)

Procura-se um Game Designer (Setubal/Portugal) pela Kwalee, no modo hibrido, em que:
“As Game Designer you will be creating fun, exciting mobile game experiences with creative input from the initial pitch to the global launch. You will work closely with our design and mobile games teams and report to our Lead Game Designer.

Responsibilities
Working as part of the design team, taking responsibility for multiple mobile game projects, from an initial pitch all the way to global launch.
Keeping track of market trends and coming up with game ideas that will be well received by the ever-changing hybrid casual gaming audience.
Designing compelling game mechanics using modern mobile design principles. Creating, balancing and tuning game mechanics, game difficulty and UI flow.
Creating levels and additional content using Unity, for new and existing games.
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Requirements
A minimum of 2 years experience in a game design role with at least one published relevant game.
Strong written and verbal communication skills.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven, able to work alone or as part of a team.
Knowledge of mobile free-to-play game monetisation and advertising techniques.
Based in one of our office hubs, following our hybrid model with 3 days per week on-site. ”
+infos(oficial): LINK

Procura-se um Senior Game Designer (Setubal/Portugal) pela Kwalee, no modo hibrido, em que:
“As a Senior Game Designer you’ll be working closely with our Design Team to make our games as fun as they can be with responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts. You will work closely with our design and mobile games teams and report to our Design Director.

Responsibilities
Working as part of the design team and working closely with them to make our games as fun as they can be.
Taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.
Designing compelling game mechanics using modern mobile design principles.
Creating, balancing and tuning game mechanics, game difficulty and UI flow.
Creating levels and additional content using Unity, for new and existing games.
Evolving and adapting game designs based on play testing, feedback and live metrics.
Driving long term player engagement by understanding mobile players needs and motivations.

Requirements
A minimum of 5 years experience in a game design role with at least one published relevant game.
Strong written and verbal communication skills.
Knowledge of mobile free-to-play game monetisation and advertising techniques.
Ability to work creatively in a demanding team environment.
Absolute passion for playing and making video games, especially mobile games.
Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
Positive attitude, self driven, able to work alone or as part of a team.”
+infos(oficial): LINK

Procura-se um Game Designer (Lisboa/Portugal) pela Arkadium, no modo presencial, em que:
“Requirement:
Communicate, pitch, and prototype engaging core game mechanics;
Articulate strong visions and guidelines for content and level design to meet retention and revenue targets;
Add specific tasks on level design and content;
Collaborate with Game Producers, Engineers, Artists, and other key stakeholders to define project design specifications and system mechanics;
Manage game economies and develop monetization strategies in collaboration with product management;
Continuously optimize games for both short- and long-term retention, focusing on improving KPIs;
Ensure game quality aligns with Microsoft brand standards and customer satisfaction;
Contribute innovative design ideas across the Games portfolio;
Gather and analyze feedback from various sources to improve products and design processes;
Develop and maintain design documentation for all titles;
Advocate for best practices and standards across all game titles;

Requirements:
3 to 5 years of casual/free-to-play industry experience;
3 to 5 years’ experience in Game Development, focused on Game Design;
Understanding of free-to-play game mechanics and current gaming trends;
Exceptional communication, analysis, and creative thinking skills;
Ability to own game design features from ideation through full production;
Proficiency in game design documentation and ability to clearly articulate features;
Strong project and time management skills to ensure on-time delivery;

Nice to have:
Experience with accessibility
Experience with UX/UI”
+infos(oficial): LINK

Procura-se um Lead Game Designer – Dune Awakening (Lisboa/Portugal) pela Funcom, no modo presencial, em que:
We are looking for you to have:
A bachelor’s degree
5+ years of experience in the game industry working in a game design capacity
2+ years of experience leading/managing a team
Shipped titles in a professional capacity
Extensive understanding of design processes including NPC design, feature design, level design, content design, as well as experience implementing features and content
Passion for leadership and mentoring
Clear, effective communication skills across teams and cultures
Motivation and drive to collaborate and advance positive change in a studio environment
The ability to work diligently while thinking critically and resolving complex issues

In addition, ideally, you might also have:
Experience working on survival or MMO games
Worked on games in a live environment
Enjoys playing survival games
Familiarity with Dune and the Dune IP

We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!”
+infos(oficial): LINK

Procura-se um C++ Game Developer (Lisboa/Portugal) pela Magic Media, no modo remoto, em que:
“We are looking for a C++ game Developer who is self-motivated, goal-orientated, and a strong team player. The ideal candidate will have extensive C++ development experience in games. We are looking for someone who is passionate about the digital content production process and who is willing to work with content creators and engineers of other disciplines to build awesome games.

What you will do:
Maintain and build code using C++ for all assigned work streams
Work on gameplay, UI and networking code
Help provide architectural oversight across the entire application
Collaborate to devise optimal engineering solutions to technical challenges

Requirements
Knowledge of C++
Understanding of C++ in games and memory optimization
UI and networking code experience
Understanding of fundamentals of game development
Excellent communication skills
Fluent in English

Desirable pluses:
Unreal or Unity experience
Experience working with APIs
Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent) ”
+infos(oficial): LINK

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