Oferta de trabalho (na Europa)
Estas duas propostas de trabalho surgem de uma empresa israelita que procura profissionais para duas posições na área do game design e que são:
para “Lead Game Economy Designer“:
“Israeli Game Design team is one of the largest in Plarium and responsible for design, analysis, feature concepts, and game balance of our projects. The team contains several feature designers, balance designers, level designers and more. Working hand-to-hand with other departments, our job is to provide the best creative and technical solutions, in order to make the best games in the industry.
You will be a part of the team responsible to design and build free-to-play game economy
Understand how the game economy works and how different customers behave in it
Design the economic systems to drive players to play and enhance their game experience
Identify and develop the purchase drivers and challenges in the game economy context
Investigate different macro economy models for different segments of users
Define different metrics that allow you to measure and keep improving
Research and design new features that improve long-term player satisfaction, and provide more monetization opportunities
Analyze the collected data and report which are the performing/under performing aspects of the game economic model
What we expect:
A minimum of 4 years’ experience in game design, game economy or game development
In-depth knowledge of F2P games on mobile, web, and consoles
Enjoy working with numbers, formulas, data analysis and excellent skills in Excel
Organized and well-developed understanding of game economies
Proficient at data-related activities, such as data mining and analytics
Able to work in a team and collaborate with different development roleplayers
Strong understanding of game development and design evaluation
Proficient English with outstanding verbal, written, and visual communication skills
A solid understanding of the market and a (fiery) passion for video games
Knowledge and experience with mobile RPG and free to play
e para “Game Narrative Designer“:
“Plarium is looking for an outstanding Games Writer to help us craft the voice, UI text, and content of our legacy and in-development free-to-play titles.
As a strong candidate for this position, you have worked in a game studio and helped ship at least one successful title. You have an encyclopedic knowledge of free-to-play games. From casual to mid-core, you have a mental pool of great examples to draw from, and are familiar with a broad set of common game mechanics and features.
You have excellent lateral-thinking skills, can dig into stat calculations, and thrive in the space where game mechanics and writing intersect. You have spent time honing your professional writing skills, and can take a task from concept documentation to live update, while problem-solving, self-proofing, and editing your work independently.
If you have a sense of adventure, and the above describes your skillset – we want to talk to you.
Maintain quality standards of all English-language content through professional writing, proofing, and editing.
Develop and play-test UI text and strings for mobile, PC, and social platforms.
Support daily localization document workflow.
Develop engaging, original game-related content for our players, including but not limited to: gameplay tips, push notifications, strategy guides, promotional copy, and storyboard texts.
Conduct ad-hoc writing, proofing and editing as needed (including press releases, web copy, newsletters, collateral materials, game proposals and other written corporate materials and communication).
Other duties may include, but are not limited to, creating character backstories, brainstorming creative references, drafting wiki articles, codifying style, tone, etc.
What we expect:
Strong creative writing skills, excellent grammar and spelling mandatory.
Experience in game writing or English localization QA on at least one shipped game.
Passion for video gaming and the video game industry necessary.
Native English speaker.
Experience working in cross-cultural and cross-studio environments.
Excellent written and verbal communication skills.
Ability to multitask in a multicultural, fast-paced, deadline-driven environment.
Strong logical and lateral thinking skills, and a problem-solving mindset.
Strong time-management skills and the ability to take initiative.
Background in gaming, fantasy, sci-fi, comic book, and other game-relevant creative material.
Bachelor’s Degree or equivalent professional experience in Journalism, Communication, English Literature, Creative Writing, Technical Writing, or related field.
Copywriting/copy editing experience highly desirable.
Experience writing for social and new media.
Experience with video script-writing
Experience using localization software.
Experience working in Unity 3D.”