Tag: videojogos

Humble book bundle: become a game developer (uma campanha)

Esta é mais uma campanha apoiada pela malta da Humble.. a lista é:
Unity 2018 Artificial Intelligence Cookbook, Second Edition
Hands-on Game Development with Unity 2018.1, Video
Mobile Game Development with Unity 3D 2019, Video
Game Design with Unity 2019, Video
Unity Artificial Intelligence Programming, Fourth Edition
Practical Unity Game Development, Video
Locked contentHands-On Augmented Reality with ARCore and Unity, Video
Introduction to Unity, Video
Skeletons vs Zombies MOBA With Multiplayer in Unity, Video
Beginner and Advanced Lighting in Unity, Video
Cinematics and Animations in Unity, Video
Unity Virtual Reality Projects, Second Edition
Unity 2018 Shaders and Effects Cookbook, Third Edition
Unity 2018 Cookbook, Third Edition
Learning C# by Developing Games with Unity 2019, Fourth Edition
Master ARCore 1.3 Unity SDK – Build 6 Augmented Reality Apps, Video
Learn to Code in C# in Unity 3D, Video
Create an Image Target Based Augmented Reality Experience Using Unity 3D and Vuforia 7, Video
Create Augmented Reality Apps using Vuforia 7 in Unity, Video
Create a Game Environment with Blender and Unity, Video

..por menos de 14 euros.

+infos(a campanha): LINK

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Campanha para um curso de matemátia

Está a decorrer uma campanha no famoso site kickstarter sobre o tema de matemática para os videojogos. O autor deste projeto é o não menos famoso Ben Tristem sendo o resultado final um curso no site da Udemy e que vai abordaros temas de: basic arithmetic, matrices, vectors, number systems and bases, projectiles, constant acceleration formula, combinations, basic probability, trigonometry, rotations including quaternions, algebra, complex numbers, interpolation.

Parece que a melhor opção é a de 23 ou 27 libras (dependendo se as metas forem atingidas) pois depois dá direito a escolher o acesso a dois dos seguintes cursos:
Creativity for Coders: How to Create Ideas from Scratch
Unreal Engine Blueprint Developer: Learn Visual Scripting
Blender Environment Artist: Create 3D Worlds From Scratch
Discovering Godot: Make Video Games in Python-like GDScript
Unity Tech Art: Realistic Lighting For Game Development
Unreal Multiplayer Master: Online Game Development In C++
Blender Character Creator: Rigging Humanoid 3D Characters
Unreal VR Dev: Make VR Experiences with Unreal Engine in C++
RPG Core Combat Creator: Learn Intermediate Unity C# Coding
Complete C# Unity Developer 3D: Learn to Code Making Games
Finish It! Motivation & Processes For Game & App Development
The Board Game Developer: Become A Game Design Ninja
How To Get A Job In The Video Game Industry
Complete C# Unity Developer 2D: Learn to Code Making Games
Complete Blender Creator: Learn 3D Modelling for Beginners
Unreal Engine C++ Developer: Learn C++ and Make Video Games

+infos(campanha): LINK

+infos(oficial): https://www.gamedev.tv/

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Um texto interessante acerca do uso de videojogos

Encontrei este post acerca do uso de videojogos e as possíveis mudanças que eles podem trazer. Com o título “Can gaming inspire social change?” por Anjuli Borgonha.

+infos(oficial): LINK

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Sex lives and video games (uma exposição)

Vai estar patente em Berlim, mais concretamente no Schwules Museum, uma exposição acerca dos videojogos desenvolvidos sobre o “chapéu/cultura” de LGBTQ. A exposição vai ficar patente até meados de maio de 2019.

+infos(oficial): https://lgbtqgamearchive.com/

+infos(Schwules Museum): https://www.schwulesmuseum.de/

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Craftpix, assets para ajudar no desenvolvimento de videojogos

Recursos (assets) que não são todos pagos.. e de vez em quando tem umas coisas gratuitas interessantes.

+infos(craftpix): https://craftpix.net/

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Os prémios (2018) do concurso IndieX

BEST OF THE SHOW
Sword Legacy: Omen

BEST PORTUGUESE GAME
Those Who Remain (trailer)

MOST INNOVATIVE GAME
Pixel Ripped 1989

BEST MULTIPLAYER EXPERIENCE
Pic-A-Boo

BEST ART DIRECTION
She and the Light Bearer

PEOPLE’S CHOICE
The Irrational World of Damien (Shine)

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Entrevista a uma editora de videojogos: Cereal Games

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Livros a consumir (videojogos)

.2017
Metagaming Playing, Competing, Spectating, Cheating, Trading, Making, And Breaking Videogames de Stephanie Boluk e Patrick Lemieux
Fans And Videogames Histories, Fandom, Archives

.2016
A Lógica Do Jogo: Recriando Clássicos Da História Dos Videogames de Marcus Becker
How To Talk About Videogames de Ian, Prof. Bogost
Digital Games As History How Videogames Represent The Past And Offer Access To Historical Practice de Adam Chapman
Playback A Genealogy Of 1980s British Videogames de Alex Wade

.2015
Co-Creating Videogames de John Banks

.2014
Developer’S Dilemma The Secret World Of Videogame Creators de Casey O’Donnell
Videogames And Education de Harry J. Brown

.2013
Digital Games: A Context for Cognitive Development: New Directions for Child and Adolescent Development, Number 139

.2011
The Videogames Handbook de James Newman, David Surman e Iain Simons
How To Do Things With Videogames de Ian Bogost

.2010
Persuasive Games The Expressive Power Of Videogames de Ian Bogost

.2009
Beyond Game Design Nine Steps Towards Creating Better Videogames de Chris Bateman

.2008
Studying Videogames de Wayne O’Brien e Julian Mcdougall
Playing With Videogames de James Newman

.2006
Game Writing Narrative Skills For Videogames de Chris Bateman
Computer Games: Text, Narrative and Play de Diane Carr, David Buckingham, Andrew Burn, Gareth Schott

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Recursos para usar em videojogos

Existem vários repositórios acerca de recursos a usar em videojogos.. aqui fica mais um! Alguns são grátis outros nem por isso, mas pagamos directamente ao autor.

Surgiu já não sei onde esta referencia a este autor e cá fica ele!!

+infos(homarttaco): https://cubebrush.co/homarttaco

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Ferramentas para o desenvolvimento de videojogos e outras apps

Existem por aí uma série de sites, mais ou menos sérios, mais ou menos criteriosos acerca de ferramentas para o desenvolvimento de videojogos ou apps

+infos(por Eden Beinart): LINK

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retro videogamer, um site

Encontrei um site que mostra algumas noticias sobre videojogos antigos. É mais um blog do que um site, já que vão sendo colocadas algumas noticias sobre a temática.

+infos(link): http://www.retrovideogamer.co.uk/

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Recursos de sprites, assets para usar em videojogos

Kenney é um artista digital que constrói objectos que podem ser usados nos videojogos, alguns de forma livre/grátis outras a troco de uma pequena ajuda monetária.

+infos(assets do kenney): http://kenney.nl/assets/

+infos(como o ajudar): LINK

+infos(como usar): LINK

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Story or Gameplay? um texto..

+infos: LINK

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Support for Development of European Video Games 2017

 

A comissão europeia tem um concurso aberto a todos aqueles que querem desenvolver videojogos na união europeia. Este concurso aberto a todos (estúdios com mais de 12 meses de actividade) permite obter fundos para ajudar no desenvolvimento de projectos nesta área.

As candidaturas são até ao inicio do mês de março.

+infos: LINK

 

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Livros sobre videojogos..

(2013)Honoring the Code: Conversations with Great Game Designers de Matt Barton
(2003)The Video Game Theory Reader de Mark J. P. Wolf
(2005)21st Century Game Design de Chris Bateman e Richard Boon
(2013)Fundamentals of Game Design de Ernest Adams
(2009)Level Design: Concept, Theory, and Practice de Rudolf Kremers
(2014)An Architectural Approach to Level Design de Christopher W. Totten
(2014)Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game – with Unity and C# de Jeremy Gibson
(2008)Game Feel: A Game Designer’s Guide to Virtual Sensation de Steve Swink
(2012)Reality is Broken: Why Games Make Us Better and How They Can Change the World de Jane McGonigal
(2015)Uncertainty in Games de Greg Costikyan
(2012)Game Mechanics: Advanced Game Design de Ernest Adams e Joris Dormans
(2004)Game Design, Theory and Practice de Richard Rouse III
(2003)Rules of Play: Game Design Fundamentals de Katie Salen e Eric Zimmerman
(2008)Understanding Video Games: The Essential Introduction de Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
(2007)Videogame, player, text de Barry Atkins e Tanya Krzywinska
(2012)Characteristics of Games de George Skaff Elias, Richard Garfield, K. Robert Gutschera, Peter Whitley, Eric Zimmerman
(2008)Game Design Workshop: A Playcentric Approach to Creating Innovative Games de Tracy Fullerton
(2013)Videogames de James Newman
(2008)Challenges for Game Designers de Brenda Brathwaite, Ian Schreiber
(2011)Half-Real: Video Games between Real Rules and Fictional Worlds de Jesper Juul
(2014)Play Matters de Miguel Sicart
(2003)Designing Virtual Worlds de Richard A. Bartle
(2010)Replay: The History of Video Games de Tristan Donovan
(2008)The Ultimate Guide to Video Game Writing and Design de Flint Dille, John Zuur Platten
(2007)The Game Maker’s Apprentice: Game Development for Beginners de Jacob Habgood , Mark Overmars, Phil Wilson
(2014)Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques de Evan Skolnick
(2010)The Game Maker’s Companion (Technology in Action) de Jacob Habgood, Nana Nielsen, Martin Rijks
(2014)Game Design Workshop: A Playcentric Approach to Creating Innovative Games de Tracy Fullerton
(2012)A Mind Forever Voyaging: A History of Storytelling in Video Games de Dylan Holmes
(2001)The Ultimate History of Video Games: From Pong to Pokemon–The Story Behind the Craze That Touched Our Lives and Changed the World de Steven Kent
(2009)Games of Empire: Global Capitalism and Video Games de Nick Dyer-Witheford, Greig de Peuter
(2011)Extra Lives: Why Video Games Matter de Tom Bissell
(2008)Game Feel: A Game Designer’s Guide to Virtual Sensation de Steve Swink
(2003)Rules of Play: Game Design Fundamentals de Katie Salen Tekinbas, Eric Zimmerman
(2013)Theory of Fun for Game Design de Raph Koster
(2013)The Art of Failure: An Essay on the Pain of Playing Video Games de Jesper Juul
(2013)Critical Play: Radical Game Design de Mary Flanagan
(2012)Understanding Video Games: The Essential Introduction de Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca
(2011)Reality Is Broken: Why Games Make Us Better and How They Can Change the World de Jane McGonigal
(2014)A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design de Anna Anthropy, Naomi Clark
(2010)Persuasive Games: The Expressive Power of Videogames de Ian Bogost
(2011)How to Do Things with Videogames de Ian Bogost
(2012)Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form de Anna Anthropy
(2012)Game Design Theory de Keith Burgun
(2008)The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! de Brian Tinsman
(2006)Game Design Reader: A Rules of Play Anthology de Katie Salen, Eric Zimmerman
(2001)Man, Play and Games de Roger Caillois, Meyer Barash
(2001)The Ambiguity of Play de Brian Sutton-smith
(2014)Fundamentals of Game Design, 3/E de Ernest Adams
(2015)Game Design Vocabulary, A: Exploring the Foundational Principles Behind Good Game Design de Anna Anthropy e Naomi Clark
(2015)Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players de Zack Hiwiller
(2015)Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation de Matthew Johnson e James A. Henley

.unity
(2013)Unity Game Development in 24 Hours, Sams Teach Yourself de Mike Geig
(2015)Unity in Action: Multiplatform Game Development in C# with Unity 5 de Joe Hocking

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Statista

Um bom site sobre estatística sobre o consumo de videojogos em Portugal e não só.
digital_media_estudo1digital_media_estudo4 digital_media_estudo3digital_media_estudo2

+infos: LINK

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HISTORIA Y VIDEOJUEGOS

Repositório interessante em espanhol acerca da história dos videojogos:
http://www.historiayvideojuegos.com/?q=produccion

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Gostava de ter acesso/access to your article

Gostava de ter acesso/access to your article,

Shaojung Sharon Wang and Shih-Jung Hsu (March 2016)
Not So Angry Birds: Psychological Benefits of Mobile Games
http://aisel.aisnet.org/pajais/vol8/iss1/4/

Netta Ganor and Dov Te’eni (January 2016)
Designing Interfaces for Older Users: Effects of Icon Detail and Semantic Distance
http://aisel.aisnet.org/thci/vol8/iss1/1/

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Investigação

Tema: “Integration and deployment of video games in the classroom”, “Role of instructors”

Livro “Developments in Current Game-Based Learning Design and Deployment”: LINK

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The Evolution of Gaming 1957-2015

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Um blog a seguir

Este é um blog a seguir para quem quer desenvolver videojogos em Unity.. apresenta algumas soluções relacionadas com o desenvolvimento de plugins, cenários..

+infos: http://www.alanzucconi.com/

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Literatura sobre videojogos

Aqui fica um link para literatura sobre videojogos:

http://www.ludoscience.com/EN/ressources/bibliographie/index.html

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Uma análise a ponderar por Jesse Freeman

Develop a mobile game the easy way: Use a framework por Jesse Freeman e também este 4 fundamentals of mobile game design

+infos: http://techbeacon.com/develop-mobile-game-easy-way-use-framework

 

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Dois projetos muito interessantes sobre videojogos

Estão a decorrer no kickstarter dois projetos muito interessantes sobre videojogos, o primeiro é uma campanha para ter acesso a um curso online sobre programação em C++ para o motor unreal

“Learn To Make Video Games – Unreal Developer Course In C++” -> LINK

O segundo é sobre a compra de um livro de dois famosos produtores :)

“The story of the Oliver Twins” -> LINK

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