Day: May 26, 2020

Humble Learning game coding and development bundle (uma campanha)

Está a decorrer uma campanha com referências a cursos para aprender a programar jogos e a desenvolver. Da campanha surge a lista de:
Applied Computer Vision with Unity and Azure
Battle Royale – Multiplayer Projects
Build a Micro-Strategy Game
Build an RPG Adventure in Phaser
C++ Programming for Beginners
Create a 2D RPG with Godot
Create Your First 3D Game with Unity
Develop a Puzzle Platformer Game
EasyAR and Marker-Based Apps for Beginners
Godot Game Development for Beginners
Humanoid Animation Tools for Beginners
Intro to Game Development with Unity
Intro to Multiplayer Game Development
Learn C++ by Making a Text-Based RPG
Player Authentication with Azure PlayFab
Python Programming by Making a Game
Real-time Strategy Project – Unit Movement
RPG – Multiplayer Projects
RPG Development with Phaser
The Complete Blender Course
The Complete Procedural Terrain Generation Course
Tile-Based Math Game Project
Turn-Based Game – Multiplayer Projects
Unity 2D Projects – Super Plumbers
Unity Cinemachine for Films and Games

+infos(a campanha): LINK

ps_ eu até achei interessante esta campanha por causa de alguns dos cursos que ele tem, contudo uma análise com mais critério apercebi-me que afinal estes cursos são cursos que fazem parte de um pack mais completo da malta da zenva.com nomeadamente do percurso Strategy Game Development Academy e que prefazem um total de 12 cursos online

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Oferta de trabalho

professores-adjuntos:
Instituição: Instituto Politécnico de Leiria – Escola Superior de Tecnologia e Gestão
Áreas: Jogos Digitais – Design Sonoro – LINK
Áreas: Jogos Digitais – Arte 2D – LINK
Áreas: Jogos Digitais – Ambientes Virtuais 3D – LINK

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Livros a ler/comprar.. prendas?

Eurogames: The Design, Culture and Play of Modern European Board Games, 2012, de Stewart Woods
+infos(na loja): LINK

It’s All a Game: The History of Board Games from Monopoly to Settlers of Catan, 2017,de Tristan Donovan
+infos(na loja): LINK

Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Fourth Edition 4th Edition, 2018, de Tracy Fullerton
+infos(na loja): LINK

Rules of Play – Game Design Fundamentals, 2003, de K Salen
+infos(na loja): LINK

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